StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S3383Server sheetchecked 9m ago

[EU] FireRust 2x|Vanilla|Wiped 15/10

Online EU 162.55.236.48:28025 checked 9m ago

2x biweekly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average1peak 5
Rank#3,383top 15% · #1271 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] FireRust 2x|Vanilla|Wiped 15/10
Fig. 2

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 15d 12hThu 12 Nov, 14:09 UTC
  3. 36d 17hThu 3 Dec, 19:00 UTCFW
  4. 43d 12hThu 10 Dec, 14:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:09 UTC12d ago 3 – running 0
Thu 1 Oct, 18:40 UTC FW26d ago 9 halved by day 4 13.8 days 3
Thu 17 Sep, 14:10 UTC40d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [EU] FireRust 2x|Vanilla|Wiped 15/10 online, and what uptime has been recorded?

Right now, [EU] FireRust 2x|Vanilla|Wiped 15/10 is recorded as online. About 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] FireRust 2x|Vanilla|Wiped 15/10 stable in the figures recorded?

40 server fps on average over the last 48 hours, and never under 38. Counted at its highest: 116,717 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,665 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU] FireRust 2x|Vanilla|Wiped 15/10?

The EU tag is how [EU] FireRust 2x|Vanilla|Wiped 15/10 lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.55.236.48:28025.

What Rust version is recorded for [EU] FireRust 2x|Vanilla|Wiped 15/10?

On Linux, [EU] FireRust 2x|Vanilla|Wiped 15/10 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [EU] FireRust 2x|Vanilla|Wiped 15/10?

0 of 200 slots on [EU] FireRust 2x|Vanilla|Wiped 15/10 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 17:00 UTC, averaging 3 players.

Against other Rust servers, where is [EU] FireRust 2x|Vanilla|Wiped 15/10 placed?

Across seven days, player hours give [EU] FireRust 2x|Vanilla|Wiped 15/10 #3,383 globally and #1,271 in Europe, a top 15% position among ranked servers.

Wipe times

What happens on [EU] FireRust 2x|Vanilla|Wiped 15/10 on the day of a wipe?

The recent wipes averaged a busiest count of 5 players. At 24 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [EU] FireRust 2x|Vanilla|Wiped 15/10?

The wipe rhythm at [EU] FireRust 2x|Vanilla|Wiped 15/10 is every 4 weeks on Thursday at 14:09 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 12 days 11 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on [EU] FireRust 2x|Vanilla|Wiped 15/10?

2x gather is stated in the name of [EU] FireRust 2x|Vanilla|Wiped 15/10. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [EU] FireRust 2x|Vanilla|Wiped 15/10 played?

[EU] FireRust 2x|Vanilla|Wiped 15/10 runs a procedural map of size 4,250 with seed 1866191017, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] FireRust 2x|Vanilla|Wiped 15/10?

On Rust Graphs, [EU] FireRust 2x|Vanilla|Wiped 15/10 is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

On [EU] FireRust 2x|Vanilla|Wiped 15/10, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags [EU] FireRust 2x|Vanilla|Wiped 15/10 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [EU] FireRust 2x|Vanilla|Wiped 15/10 run?

The same operator most likely runs [EU] FireRust 2x|Vanilla|Wiped 15/10 and 4 other servers we track, since all publish a firerust.com hostname.

How to join

By what method do you join [EU] FireRust 2x|Vanilla|Wiped 15/10?

Connect with client.connect 162.55.236.48:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.firerust.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded