StatusLive Servers online11,869 Players103,347 Populated3,962 Wiped · 3 h552 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 14m ago

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 14m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe13d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Project Halani PvE US | PVE | Plugin Heavy
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap15 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC13d ago 2 – running 0
Thu 1 Oct, 18:23 UTC FW28d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average
34 / 200
02
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
34 / 200
03
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average
85 / 100
04
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
21 / 100
05
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
19 / 150
06
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average
13 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Project Halani PvE US | PVE | Plugin Heavy, and is it up?

At this moment Project Halani PvE US | PVE | Plugin Heavy is online. About 2 days 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Project Halani PvE US | PVE | Plugin Heavy stable in the figures recorded?

114 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 52,627 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,507 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Project Halani PvE US | PVE | Plugin Heavy?

Its name points to North America, though Project Halani PvE US | PVE | Plugin Heavy publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 163.123.238.235:28015.

What Rust version is recorded for Project Halani PvE US | PVE | Plugin Heavy?

Rust network protocol 2634 and build 167781 on Linux: that is what Project Halani PvE US | PVE | Plugin Heavy runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Project Halani PvE US | PVE | Plugin Heavy?

0 of 60 slots on Project Halani PvE US | PVE | Plugin Heavy are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for Project Halani PvE US | PVE | Plugin Heavy?

Player hours over seven days place Project Halani PvE US | PVE | Plugin Heavy at #15,289, within the top 69% of ranked servers.

Wipe data

What happens on Project Halani PvE US | PVE | Plugin Heavy on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak.

On Project Halani PvE US | PVE | Plugin Heavy, when do wipes occur?

Once a month, with the force wipe, is when Project Halani PvE US | PVE | Plugin Heavy wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 1 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on Project Halani PvE US | PVE | Plugin Heavy?

Gather rate for Project Halani PvE US | PVE | Plugin Heavy: not stated in the name. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for Project Halani PvE US | PVE | Plugin Heavy?

Seed 1534180400 and size 3,500 define the procedural map Project Halani PvE US | PVE | Plugin Heavy generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Project Halani PvE US | PVE | Plugin Heavy appear among the Rust Graphs lists and filters?

On Rust Graphs, Project Halani PvE US | PVE | Plugin Heavy is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Project Halani PvE US | PVE | Plugin Heavy?

Tags published by Project Halani PvE US | PVE | Plugin Heavy, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): The server type is roleplay; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Project Halani PvE US | PVE | Plugin Heavy?

Connect with client.connect 163.123.238.235:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://halani.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp60
Max players The slot count is 60.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded