StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S13624Server sheetchecked 18d ago

FortCargo [PvE]

Offline 164.160.119.229:28015 checked 18d ago

teams off moddedcarbonhardcore
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,624top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FortCargo [PvE]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:52 UTC25d ago 2 – running 0
Fri 2 Oct, 22:52 UTC26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for FortCargo [PvE], and is it up?

Last seen 18 days 11 hours ago; right now FortCargo [PvE] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 2 October 2026.

What location is recorded for FortCargo [PvE]?

No region is published by FortCargo [PvE]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 164.160.119.229:28015.

On which Rust version is FortCargo [PvE] running?

On Windows, FortCargo [PvE] runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for FortCargo [PvE]?

No response from FortCargo [PvE]; the server was last seen 18 days 11 hours ago.

In the rankings, which position does FortCargo [PvE] hold?

Over the last seven days, FortCargo [PvE] records #13,624 for player hours: the top 61% of all ranked servers.

Wipe times

On FortCargo [PvE], what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for FortCargo [PvE]?

FortCargo [PvE]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 11 hours ago.

Map and rules

Which settings does FortCargo [PvE] run, and what rules?

The name of FortCargo [PvE] records no gather rate. A group limit is not stated. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is FortCargo [PvE] played?

FortCargo [PvE] runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain FortCargo [PvE]?

These Rust Graphs lists include FortCargo [PvE]: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Which meaning is attached to each tag on FortCargo [PvE]?

Tags published by FortCargo [PvE], and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): 10 player slots; ts0 (Group limit): Team play is off; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join FortCargo [PvE]?

Enter client.connect 164.160.119.229:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp10
Max players 10 player slots.
ts0
Group limit Team play is off.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded