StatusLive Servers online11,665 Players44,308 Populated3,062 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S2402Server sheetchecked 11m ago

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 172.111.35.69:28015 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 75 0% full
7-day average2peak 9
Rank#2,402top 11%
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [UK] [PVE] The Haven | No Killing | No Decay...
Fig. 2

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, and is it online now?

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing is up at this moment. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 8 October 2026 is when Rust Graphs first saw it.

Is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 57. Counted at its highest: 202,061 entities, buildings, deployables and the rest of the world included. 5,312 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing hosted?

No region tag is published by [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 172.111.35.69:28015.

What Rust version is recorded for [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

On Linux, [UK] [PVE] The Haven | No Killing | No Decay | No Stealing runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

Current player count on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing: 0, of 75 slots. The seven-day mean is 2 players; the peak over the same period is 9. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 4 players.

Against other Rust servers, where is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing placed?

Player hours over seven days place [UK] [PVE] The Haven | No Killing | No Decay | No Stealing at #2,402, within the top 11% of ranked servers.

Schedules

On [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, when do wipes occur?

An estimate from the force wipe gives [UK] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 7 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

No gather rate is stated in the name of [UK] [PVE] The Haven | No Killing | No Decay | No Stealing. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing played?

Seed 2138400164 and size 4,500 define the procedural map [UK] [PVE] The Haven | No Killing | No Decay | No Stealing generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [UK] [PVE] The Haven | No Killing | No Decay | No Stealing are: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

The game's server browser reads these tags from [UK] [PVE] The Haven | No Killing | No Decay | No Stealing: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

Connect with client.connect 172.111.35.69:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://the-haven-pve.tebex.io/. is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded