StatusLive Servers online11,892 Players102,135 Populated3,937 Wiped · 3 h401 Interval5 min Date29 OCT 2026

DWG RG-S6811Server sheetchecked 5d ago

Penguine Paradise test

Offline 173.185.21.144:28015 checked 5d ago

teams off moddedcarbonhardcore
Connect
Players now 0/ 40 0% full
7-day average1peak 2
Rank#6,811top 31%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Penguine Paradise test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:35 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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4 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
2 / 50
03
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04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
2 / 50
05 0 / 100
06
ほしラス2EA · no group limit · 1 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Penguine Paradise test online, and what uptime has been recorded?

Penguine Paradise test is offline at this moment; 5 days 7 hours ago is when it was last seen. 10 of 120 hours up over the last 5 full days, which is 8% of the time. On 23 October 2026 is when Rust Graphs first saw it.

In which location is Penguine Paradise test hosted?

A region is not published by Penguine Paradise test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 173.185.21.144:28015.

What Rust version is recorded for Penguine Paradise test?

Rust network protocol 2635 and build 168909 on Linux: that is what Penguine Paradise test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Penguine Paradise test?

No response from Penguine Paradise test; the server was last seen 5 days 7 hours ago. The seven-day mean is 1 players; the peak over the same period is 2.

Against other Rust servers, where is Penguine Paradise test placed?

Within the top 31% of all ranked servers: Penguine Paradise test at #6,811 for player hours, seven days recorded.

Schedules

What is recorded on Penguine Paradise test on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Penguine Paradise test?

Penguine Paradise test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 5 days 7 hours ago the current world was made.

Rules and settings

Which settings does Penguine Paradise test run, and what rules?

No gather rate is stated in the name of Penguine Paradise test. The group limit is not published. It runs the hardcore game mode, The hardest of Facepunch's modes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Penguine Paradise test?

A procedural map, generated by the game, is what Penguine Paradise test runs.

Lists and filters

On Rust Graphs, which lists and filters contain Penguine Paradise test?

On Rust Graphs, Penguine Paradise test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.

On Penguine Paradise test, what is meant by each tag?

Tags published by Penguine Paradise test, and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp40 (Max players): The slot count is 40; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Penguine Paradise test?

Enter client.connect 173.185.21.144:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp40
Max players The slot count is 40.
ts0
Group limit Teams are disabled.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded