DWG RG-S15349Server sheetchecked 9m ago
RU | ARMS RACE | FFA | 100
Online 176.100.36.22:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:36 UTC14d ago | 2 | – | running | 0 |
| Wed 14 Oct, 04:43 UTC14d ago | 2 | – | 0.6 days | 2 |
| Tue 13 Oct, 19:44 UTC15d ago | 4 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RU | ARMS RACE | FFA | 100, and is it online now?
RU | ARMS RACE | FFA | 100 is up at this moment. Counted from its reported uptime, the last restart was about 4 days 2 hours ago. For the last 7 full days the record is 77 of 168 hours up, 46% of the time. On 13 October 2026 is when Rust Graphs first saw it.
Is RU | ARMS RACE | FFA | 100 stable in the figures recorded?
240 server fps on average over the last 48 hours, and never under 239. Counted at its highest: 3,181 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,207 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RU | ARMS RACE | FFA | 100?
Its name points to Europe, though RU | ARMS RACE | FFA | 100 publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.100.36.22:28015 is its address.
What Rust version is recorded for RU | ARMS RACE | FFA | 100?
On Linux, RU | ARMS RACE | FFA | 100 runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on RU | ARMS RACE | FFA | 100?
Current player count on RU | ARMS RACE | FFA | 100: 0, of 100 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for RU | ARMS RACE | FFA | 100?
Over the last seven days, RU | ARMS RACE | FFA | 100 records #15,349 for player hours: the top 69% of all ranked servers.
Wipe times
On RU | ARMS RACE | FFA | 100, what does the data show for wipe day?
At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RU | ARMS RACE | FFA | 100?
There is no next wipe to predict at RU | ARMS RACE | FFA | 100, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 1 hours ago.
Rules and settings
Which settings does RU | ARMS RACE | FFA | 100 run, and what rules?
The name of RU | ARMS RACE | FFA | 100 records no gather rate. A group limit is not stated. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for RU | ARMS RACE | FFA | 100?
RU | ARMS RACE | FFA | 100 runs a procedural map of size 280 with seed 1234567, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
Where does RU | ARMS RACE | FFA | 100 appear among the Rust Graphs lists and filters?
On Rust Graphs, RU | ARMS RACE | FFA | 100 is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y.
On RU | ARMS RACE | FFA | 100, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags RU | ARMS RACE | FFA | 100 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is RU | ARMS RACE | FFA | 100 joined?
Enter client.connect 176.100.36.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0
Game
gmrust
mp100
ts0
v2634
cs167781
ptrak
$r?
Gameplay
^e
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.