StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 9m ago

RU | ARMS RACE | FFA | 100

Online 176.100.36.22:28015 checked 9m ago

teams off moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on RU | ARMS RACE | FFA | 100
Fig. 2

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:36 UTC14d ago 2 – running 0
Wed 14 Oct, 04:43 UTC14d ago 2 – 0.6 days 2
Tue 13 Oct, 19:44 UTC15d ago 4 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RU | ARMS RACE | FFA | 100, and is it online now?

RU | ARMS RACE | FFA | 100 is up at this moment. Counted from its reported uptime, the last restart was about 4 days 2 hours ago. For the last 7 full days the record is 77 of 168 hours up, 46% of the time. On 13 October 2026 is when Rust Graphs first saw it.

Is RU | ARMS RACE | FFA | 100 stable in the figures recorded?

240 server fps on average over the last 48 hours, and never under 239. Counted at its highest: 3,181 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,207 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RU | ARMS RACE | FFA | 100?

Its name points to Europe, though RU | ARMS RACE | FFA | 100 publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.100.36.22:28015 is its address.

What Rust version is recorded for RU | ARMS RACE | FFA | 100?

On Linux, RU | ARMS RACE | FFA | 100 runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RU | ARMS RACE | FFA | 100?

Current player count on RU | ARMS RACE | FFA | 100: 0, of 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for RU | ARMS RACE | FFA | 100?

Over the last seven days, RU | ARMS RACE | FFA | 100 records #15,349 for player hours: the top 69% of all ranked servers.

Wipe times

On RU | ARMS RACE | FFA | 100, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RU | ARMS RACE | FFA | 100?

There is no next wipe to predict at RU | ARMS RACE | FFA | 100, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 1 hours ago.

Rules and settings

Which settings does RU | ARMS RACE | FFA | 100 run, and what rules?

The name of RU | ARMS RACE | FFA | 100 records no gather rate. A group limit is not stated. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for RU | ARMS RACE | FFA | 100?

RU | ARMS RACE | FFA | 100 runs a procedural map of size 280 with seed 1234567, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does RU | ARMS RACE | FFA | 100 appear among the Rust Graphs lists and filters?

On Rust Graphs, RU | ARMS RACE | FFA | 100 is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y.

On RU | ARMS RACE | FFA | 100, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags RU | ARMS RACE | FFA | 100 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RU | ARMS RACE | FFA | 100 joined?

Enter client.connect 176.100.36.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts0
Group limit Teams are disabled.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded