StatusLive Servers online11,856 Players101,030 Populated3,903 Wiped · 3 h542 Interval5 min Date29 OCT 2026

DWG RG-S7940Server sheetchecked 9m ago

Intoxicated EU Battle Royale

Online 178.32.14.213:27101 checked 9m ago

official modded
Connect
Players now 1/ 200 0% full
7-day average0peak 2
Rank#7,940top 36%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Intoxicated EU Battle Royale
Fig. 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 04:41 UTC5d ago 1 – running 0
Thu 22 Oct, 17:14 UTC7d ago 2 – 1.5 days 0
Sat 17 Oct, 20:55 UTC11d ago 1 held half 4.8 days 0
Mon 12 Oct, 03:16 UTC17d ago 2 held half 5.7 days 0
Sat 10 Oct, 14:32 UTC19d ago 2 – 1.5 days 0
Mon 5 Oct, 20:51 UTC23d ago 1 held half 4.7 days 0
Mon 5 Oct, 09:19 UTC24d ago 1 – 0.5 days 0
Thu 1 Oct, 19:27 UTC FW28d ago 2 held half 3.6 days 1
Wed 16 Sep, 03:19 UTC43d ago 1 held half 15.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Intoxicated EU Battle Royale, and is it up?

Intoxicated EU Battle Royale is up at this moment. About 5 days 13 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Intoxicated EU Battle Royale perform, as measured?

256 server fps on average over the last 48 hours, and never under 255. Counted at its highest: 56,575 entities, buildings, deployables and the rest of the world included. 1,024 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Intoxicated EU Battle Royale?

Europe, where the name of Intoxicated EU Battle Royale points, comes with no region tag but a region code of pol. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 178.32.14.213:27101.

What Rust version is recorded for Intoxicated EU Battle Royale?

On Linux, Intoxicated EU Battle Royale runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Intoxicated EU Battle Royale?

At the last refresh, Intoxicated EU Battle Royale recorded 1 players across 200 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.

In the rankings, which position does Intoxicated EU Battle Royale hold?

Over the last seven days, Intoxicated EU Battle Royale records #7,940 for player hours: the top 36% of all ranked servers.

Schedules

What is recorded on Intoxicated EU Battle Royale on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Intoxicated EU Battle Royale?

Intoxicated EU Battle Royale wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Intoxicated EU Battle Royale?

The name of Intoxicated EU Battle Royale records no gather rate. Eight players per group: the default for the game. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Rust's in-game Official tab includes it. Anti-cheat: VAC, from Valve, is on.

Which map has Intoxicated EU Battle Royale loaded?

Size 3,500, custom, on Intoxicated EU Battle Royale: the map file is published and can be downloaded from this page.

Lists and filters

Where does Intoxicated EU Battle Royale appear among the Rust Graphs lists and filters?

On Rust Graphs, Intoxicated EU Battle Royale is placed in these lists: Europe servers, plotted, Modded Rust servers and Official Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last week; Boxes: Official only.

On Intoxicated EU Battle Royale, what is meant by each tag?

The game's server browser reads these tags from Intoxicated EU Battle Royale: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptnone (Networking): This server runs on network layer 'none'; $rpol (Region code): pol is the server's region code; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^j (Battle royale): As the zone closes in, loot and fight; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Intoxicated EU Battle Royale?

In Rust, press F1 and type client.connect 178.32.14.213:27101 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at http://rustbattleroyale.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as gmrust,ptnone,cs168909,$rpol,ts8,^e,^j,^z,rustmaps,mp200,v2635,stok,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptnone
Networking This server runs on network layer 'none'.
$rpol
Region code pol is the server's region code.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.
^j
Battle royale As the zone closes in, loot and fight.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded