DWG RG-S1001Server sheetchecked 10m ago
[AE] Facepunch 2
Online 185.179.203.164:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 28 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [AE] Facepunch 2, and is it online now?
[AE] Facepunch 2 is up at this moment. About 14 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is [AE] Facepunch 2 stable in the figures recorded?
122 server fps on average over the last 48 hours, and never under 75. Counted at its highest: 140,979 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,342 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [AE] Facepunch 2 hosted?
There is no region published by [AE] Facepunch 2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.179.203.164:28015.
What Rust version is recorded for [AE] Facepunch 2?
Rust network protocol 2635 and build 168909 on Windows: that is what [AE] Facepunch 2 runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on [AE] Facepunch 2?
At the last refresh, [AE] Facepunch 2 recorded 17 players across 350 slots. The seven-day mean is 9 players; the peak over the same period is 26. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 19 players.
Against other Rust servers, where is [AE] Facepunch 2 placed?
Within the top 4% of all ranked servers: [AE] Facepunch 2 at #1,001 for player hours, seven days recorded.
Wipe data
What is recorded on [AE] Facepunch 2 on wipe day?
An average of 28 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak.
On [AE] Facepunch 2, when do wipes occur?
At [AE] Facepunch 2 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 28 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which rules and settings are recorded for [AE] Facepunch 2?
Gather rate for [AE] Facepunch 2: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Rust's in-game Official tab includes it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for [AE] Facepunch 2?
[AE] Facepunch 2 runs a procedural map of size 4,500 with seed 1120603257, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain [AE] Facepunch 2?
On Rust Graphs, [AE] Facepunch 2 is placed in these lists: Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
On [AE] Facepunch 2, what is meant by each tag?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): 350 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags [AE] Facepunch 2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of [AE] Facepunch 2?
[AE] Facepunch 2 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.
Connect
How is [AE] Facepunch 2 joined?
Connect with client.connect 185.179.203.164:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Graphs
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
