StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h345 Interval5 min Date29 OCT 2026

DWG RG-S0737Server sheetchecked 9m ago

[AE] Facepunch 1

Online 185.179.203.165:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now 19/ 350 5% full
7-day average15peak 36
Rank#737top 3%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [AE] Facepunch 1
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 38 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
261 / 300
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
165 / 200
03
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
95 / 200
04
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
88 / 125
05
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average
102 / 300
06
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 109 on average
90 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [AE] Facepunch 1 online, and what uptime has been recorded?

Right now, [AE] Facepunch 1 is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [AE] Facepunch 1 stable in the figures recorded?

Average server fps over the last 48 hours is 112; the lowest was 87. Counted at its highest: 135,385 entities, buildings, deployables and the rest of the world included. 5,802 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [AE] Facepunch 1 hosted?

There is no region published by [AE] Facepunch 1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.179.203.165:28015.

What Rust version is recorded for [AE] Facepunch 1?

Rust network protocol 2635 and build 168909 on Windows: that is what [AE] Facepunch 1 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for [AE] Facepunch 1?

At the last refresh, [AE] Facepunch 1 recorded 19 players across 350 slots. Averaged across seven days, the player count is 15, with a peak of 36. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 33 players.

What rank has been recorded for [AE] Facepunch 1?

Within the top 3% of all ranked servers: [AE] Facepunch 1 at #737 for player hours, seven days recorded.

Wipe times

On [AE] Facepunch 1, what does the data show for wipe day?

At their busiest, its recent wipes drew 38 players on average. At 27 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [AE] Facepunch 1?

At [AE] Facepunch 1 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 28 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on [AE] Facepunch 1?

The name of [AE] Facepunch 1 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The in-game Official tab lists it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for [AE] Facepunch 1?

Size 4,500 with seed 1996265322: that is the procedural map [AE] Facepunch 1 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [AE] Facepunch 1?

The Rust Graphs lists that carry [AE] Facepunch 1 are: Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

On [AE] Facepunch 1, what is meant by each tag?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): The slot count is 350; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [AE] Facepunch 1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [AE] Facepunch 1?

The same operator most likely runs [AE] Facepunch 1 and 124 other servers we track, since all publish a playrust.com hostname.

Joining the server

By what method do you join [AE] Facepunch 1?

Connect with client.connect 185.179.203.165:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players The slot count is 350.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded