StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S7085Server sheetchecked 9m ago

VeecaMC-Private

Online 185.180.2.44:28685 checked 9m ago

teams off moddedoxidehardcore
Connect
Players now 0/ 30 0% full
7-day average0peak 3
Rank#7,085top 32%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on VeecaMC-Private
Fig. 2

Server performance

025507510023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:32 UTC3d ago 2 – running 0
Wed 21 Oct, 17:01 UTC7d ago 2 held half 3.9 days 2
Sun 11 Oct, 14:35 UTC17d ago 2 held half 10.1 days 0
Tue 6 Oct, 16:30 UTC22d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
6 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
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04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is VeecaMC-Private online, and what uptime has been recorded?

VeecaMC-Private is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is VeecaMC-Private stable in the figures recorded?

22 server fps on average over the last 48 hours, and never under 19. Counted at its highest: 100,733 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,372 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for VeecaMC-Private?

No region is published by VeecaMC-Private. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.180.2.44:28685.

What Rust version is recorded for VeecaMC-Private?

Rust network protocol 2635 and build 168909 on Linux: that is what VeecaMC-Private runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on VeecaMC-Private?

Current player count on VeecaMC-Private: 0, of 30 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 1 players.

Against other Rust servers, where is VeecaMC-Private placed?

Over the last seven days, VeecaMC-Private records #7,085 for player hours: the top 32% of all ranked servers.

Schedules

On VeecaMC-Private, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on VeecaMC-Private?

There is no next wipe to predict at VeecaMC-Private, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 3 days 6 hours ago the current world was made.

Settings

Which rules and settings are recorded for VeecaMC-Private?

No gather rate is stated in the name of VeecaMC-Private. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for VeecaMC-Private?

A procedural map, made by the game, is what VeecaMC-Private runs, sized 4,000. The map is named as follows: Custom Map.

Filters

Where does VeecaMC-Private appear among the Rust Graphs lists and filters?

These Rust Graphs lists include VeecaMC-Private: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

On VeecaMC-Private, what is meant by each tag?

Tags published by VeecaMC-Private, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp30 (Max players): The slot count is 30; ts0 (Group limit): Team play is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join VeecaMC-Private?

In Rust, press F1 and type client.connect 185.180.2.44:28685 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp30
Max players The slot count is 30.
ts0
Group limit Team play is off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded