StatusLive Servers online11,824 Players88,321 Populated3,715 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S2716Server sheetchecked 9m ago

PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]

Online 185.189.255.106:35200 checked 9m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 7
Rank#2,716top 12%
Last wipe14d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 19:28 UTC
  3. 27d 21hThu 26 Nov, 19:28 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 41d 21hThu 10 Dec, 19:28 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:28 UTC14d ago 4 – running 2
Thu 1 Oct, 19:20 UTC FW28d ago 7 halved by day 11 14 days 1
Thu 17 Sep, 15:55 UTC42d ago 6 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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42 / 100
03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] online, and what uptime has been recorded?

PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] is up at this moment. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] perform, as measured?

84 server fps on average over the last 48 hours, and never under 14. Counted at its highest: 124,723 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,166 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

Europe is where the name of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.189.255.106:35200.

What Rust version is recorded for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

Rust network protocol 2635 and build 168909 on Windows: that is what PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

At the last refresh, PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] recorded 0 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 7. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 3 players.

What rank has been recorded for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

Over the last seven days, PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] records #2,716 for player hours: the top 12% of all ranked servers.

Schedules

On PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], what does the data show for wipe day?

The recent wipes averaged a busiest count of 6 players. 21 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 11 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

The prediction follows its tag, because too few wipes of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 2 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which rules and settings are recorded for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

The name of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] records no gather rate. 20 players per group at most. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] runs a procedural map of size 4,250 with seed 1511370805, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?

These Rust Graphs lists include PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], what is meant by each tag?

The game's server browser reads these tags from PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] joined?

Enter client.connect 185.189.255.106:35200 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://lostpve.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts20
Group limit The team limit is 20.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded