StatusLive Servers online11,757 Players71,901 Populated3,470 Wiped · 3 h213 Interval5 min Date29 OCT 2026

DWG RG-S3480Server sheetchecked 7m ago

RU | QUST-RUST | Cobalt War | PVE RPG

Online EU 185.189.255.56:35000 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 4
Rank#3,480top 16% · #1300 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on RU | QUST-RUST | Cobalt War | PVE RPG
Fig. 2

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 15:55 UTC
  3. 27d 16hThu 26 Nov, 15:55 UTC
  4. 34d 19hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 15:55 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:55 UTC14d ago 6 – running 2
Thu 1 Oct, 18:07 UTC FW28d ago 8 held half 13.9 days 1
Thu 17 Sep, 19:05 UTC42d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RU | QUST-RUST | Cobalt War | PVE RPG, and is it up?

Right now, RU | QUST-RUST | Cobalt War | PVE RPG is recorded as online. The uptime it reports puts the last restart at about 8 hours ago. 166 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RU | QUST-RUST | Cobalt War | PVE RPG perform, as measured?

Average server fps over the last 48 hours is 92; the lowest was 55. Counted at its highest: 114,605 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,809 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RU | QUST-RUST | Cobalt War | PVE RPG hosted?

In Europe RU | QUST-RUST | Cobalt War | PVE RPG lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.189.255.56:35000.

What Rust version is recorded for RU | QUST-RUST | Cobalt War | PVE RPG?

Rust network protocol 2635 and build 168909 on Windows: that is what RU | QUST-RUST | Cobalt War | PVE RPG runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RU | QUST-RUST | Cobalt War | PVE RPG?

0 of 100 slots on RU | QUST-RUST | Cobalt War | PVE RPG are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 4. The 48-hour peak falls at 16:00 UTC, averaging 4 players.

In the rankings, which position does RU | QUST-RUST | Cobalt War | PVE RPG hold?

RU | QUST-RUST | Cobalt War | PVE RPG also measures #1,300 in Europe on the same seven-day player-hour count, at #3,480 globally and in the top 16% of ranked servers.

Schedules

What happens on RU | QUST-RUST | Cobalt War | PVE RPG on the day of a wipe?

The recent wipes averaged a busiest count of 7 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for RU | QUST-RUST | Cobalt War | PVE RPG?

The prediction follows its tag, because too few wipes of RU | QUST-RUST | Cobalt War | PVE RPG are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 14 days 7 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which rules and settings are recorded for RU | QUST-RUST | Cobalt War | PVE RPG?

No gather rate is stated in the name of RU | QUST-RUST | Cobalt War | PVE RPG. 20 players is the published group limit. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RU | QUST-RUST | Cobalt War | PVE RPG played?

Seed 743831184 and size 4,250 define the procedural map RU | QUST-RUST | Cobalt War | PVE RPG generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RU | QUST-RUST | Cobalt War | PVE RPG appear among the Rust Graphs lists and filters?

On Rust Graphs, RU | QUST-RUST | Cobalt War | PVE RPG is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On RU | QUST-RUST | Cobalt War | PVE RPG, what is meant by each tag?

Tags published by RU | QUST-RUST | Cobalt War | PVE RPG, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RU | QUST-RUST | Cobalt War | PVE RPG joined?

Enter client.connect 185.189.255.56:35000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://gamesock.gamestores.app/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded