StatusLive Servers online11,786 Players66,925 Populated3,511 Wiped · 3 h190 Interval5 min Date29 OCT 2026

DWG RG-S9230Server sheetchecked 1d ago

DarkRP | rp_downtown

Offline 185.249.75.208:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak 1
Rank#9,230top 42%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DarkRP | rp_downtown
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:03 UTC3d ago – – – 1
Sun 25 Oct, 20:41 UTC3d ago – – – 1
Sun 25 Oct, 19:51 UTC3d ago – – – 0
Fri 23 Oct, 21:32 UTC5d ago – – – 1
Fri 23 Oct, 20:53 UTC5d ago – – – 1
Fri 23 Oct, 20:41 UTC5d ago – – – 0
Fri 23 Oct, 19:29 UTC5d ago – – – 0
Wed 14 Oct, 10:56 UTC15d ago – – – 1
Wed 14 Oct, 10:43 UTC15d ago – – – 1
Wed 14 Oct, 09:32 UTC15d ago – – – 0
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for DarkRP | rp_downtown, and is it up?

DarkRP | rp_downtown is offline at this moment; 47 hours ago is when it was last seen. About 25 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 77 of 168 hours up, 46% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of DarkRP | rp_downtown show?

239 server fps on average over the last 48 hours, and never under 239. Counted at its highest: 2,341 entities, buildings, deployables and the rest of the world included. 1,412 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is DarkRP | rp_downtown hosted?

A region is not published by DarkRP | rp_downtown. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.249.75.208:28015.

On which Rust version is DarkRP | rp_downtown running?

Rust network protocol 2635 and build 168909 on Linux: that is what DarkRP | rp_downtown runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on DarkRP | rp_downtown?

DarkRP | rp_downtown is not responding at the latest refresh; the last record of it online is 47 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does DarkRP | rp_downtown hold?

Player hours over seven days place DarkRP | rp_downtown at #9,230, within the top 42% of ranked servers.

Schedules

What wipe schedule has been recorded for DarkRP | rp_downtown?

No wipe schedule is kept for DarkRP | rp_downtown. The world is replaced every few hours, and such resets are not wipes.

Rules and settings

Which settings does DarkRP | rp_downtown run, and what rules?

Gather rate for DarkRP | rp_downtown: not stated in the name. Eight players per group: the default for the game. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for DarkRP | rp_downtown?

Size 1,000 with seed 1337: that is the procedural map DarkRP | rp_downtown runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

Where does DarkRP | rp_downtown appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry DarkRP | rp_downtown are: Modded Rust servers and Rust roleplay servers. These filters on the server list return it: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On DarkRP | rp_downtown, what is meant by each tag?

The game's server browser reads these tags from DarkRP | rp_downtown: gmvanilla (Game mode): Survival, vanilla style; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is DarkRP | rp_downtown joined?

Connect with client.connect 185.249.75.208:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://cybr.to is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^r,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp4
Max players 4 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^r
Roleplay Roleplay: that is the server type.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded