StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15996Server sheetchecked 25d ago

My Server Name

Offline 192.109.224.255:28015 checked 25d ago

teams off moddedoxidehardcore
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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7 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
5 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
2 / 50
05 3 / 100
06
ShockRust | Blue | NoLimitno group limit · 155 on average
38 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Server Name, and is it online now?

The current state of My Server Name is offline, with the last sighting 25 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is My Server Name hosted?

There is no region published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 192.109.224.255:28015 is its address.

On which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on My Server Name?

The latest refresh records My Server Name as offline, last seen 25 days 3 hours ago.

Against other Rust servers, where is My Server Name placed?

Player hours over seven days place My Server Name at #15,996, within the top 71% of ranked servers.

Wipe data

What wipe schedule has been recorded for My Server Name?

The record of My Server Name's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 11 hours ago.

Rules and settings

What settings and rules apply on My Server Name?

The name of My Server Name records no gather rate. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Server Name loaded?

My Server Name runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Server Name?

On Rust Graphs, My Server Name is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

On My Server Name, what is meant by each tag?

Tags published by My Server Name, and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp100 (Max players): The slot count is 100; ts0 (Group limit): The team system is disabled; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Server Name?

Enter client.connect 192.109.224.255:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp100
Max players The slot count is 100.
ts0
Group limit The team system is disabled.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded