StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 5d ago

ZweiMPeters Weekly Challenge

Offline 194.69.160.15:28120 checked 5d ago

moddedoxidehardcore
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ZweiMPeters Weekly Challenge
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:09 UTC13d ago 1 – running 0
Thu 1 Oct, 10:51 UTC28d ago 1 halved by day 1 15.1 days 0
Tue 29 Sep, 09:03 UTC30d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
4 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
2 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
1 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1 / 50
05 0 / 100
06
ほしラス2EA · no group limit · 1 on average
0 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ZweiMPeters Weekly Challenge online, and what uptime has been recorded?

Last seen 5 days 4 hours ago; right now ZweiMPeters Weekly Challenge is offline. For the last 7 full days the record is 61 of 168 hours up, 36% of the time. First seen by Rust Graphs on 28 September 2026.

What location is recorded for ZweiMPeters Weekly Challenge?

There is no region published by ZweiMPeters Weekly Challenge, and its region code is uk1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 194.69.160.15:28120.

On which Rust version is ZweiMPeters Weekly Challenge running?

Rust network protocol 2634 and build 167781 on Linux: that is what ZweiMPeters Weekly Challenge runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on ZweiMPeters Weekly Challenge?

The latest refresh records ZweiMPeters Weekly Challenge as offline, last seen 5 days 4 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does ZweiMPeters Weekly Challenge hold?

Player hours over seven days place ZweiMPeters Weekly Challenge at #15,341, within the top 69% of ranked servers.

Schedules

What is recorded on ZweiMPeters Weekly Challenge on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on ZweiMPeters Weekly Challenge?

No next wipe can be predicted for ZweiMPeters Weekly Challenge: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 13 days 4 hours ago.

Rules and settings

Which settings does ZweiMPeters Weekly Challenge run, and what rules?

Gather rate for ZweiMPeters Weekly Challenge: not stated in the name. Eight players per group: the default for the game. hardcore, The hardest of Facepunch's modes, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has ZweiMPeters Weekly Challenge loaded?

Size 3,750 with seed 1234285160: that is the procedural map ZweiMPeters Weekly Challenge runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does ZweiMPeters Weekly Challenge appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ZweiMPeters Weekly Challenge are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On ZweiMPeters Weekly Challenge, what is meant by each tag?

Tags published by ZweiMPeters Weekly Challenge, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The region code recorded is uk1; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to ZweiMPeters Weekly Challenge?

Enter client.connect 194.69.160.15:28120 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/JCnRj3b7ND.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code The region code recorded is uk1.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded