StatusLive Servers online11,773 Players67,310 Populated3,523 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S2926Server sheetchecked 7m ago

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 7m ago

monthly wipes moddedcarbonpve
Connect
Players now 3/ 100 3% full
7-day average1peak 6
Rank#2,926top 13%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [UK US] Total PvE | Raid Bases | Zombies | Custom Map
Fig. 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map online, and what uptime has been recorded?

At this moment [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [UK US] Total PvE | Raid Bases | Zombies | Custom Map show?

Average server fps over the last 48 hours is 53; the lowest was 18. Counted at its highest: 117,940 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,487 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

With no region tag published, [UK US] Total PvE | Raid Bases | Zombies | Custom Map has a name pointing to Europe; its region code is uk1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.69.160.15:28127 is its address.

What Rust version is recorded for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

On Linux, [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

At the last refresh, [UK US] Total PvE | Raid Bases | Zombies | Custom Map recorded 3 players across 100 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 17:00 UTC, averaging 3 players.

In the rankings, which position does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold?

Over the last seven days, [UK US] Total PvE | Raid Bases | Zombies | Custom Map records #2,926 for player hours: the top 13% of all ranked servers.

Wipe data

On [UK US] Total PvE | Raid Bases | Zombies | Custom Map, what does the data show for wipe day?

At their busiest, its recent wipes drew 11 players on average. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Once a month, with the force wipe, is when [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map records no gather rate. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [UK US] Total PvE | Raid Bases | Zombies | Custom Map played?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

These Rust Graphs lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The game's server browser reads these tags from [UK US] Total PvE | Raid Bases | Zombies | Custom Map: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): uk1 is the server's region code; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): The server type is roleplay; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [UK US] Total PvE | Raid Bases | Zombies | Custom Map joined?

In Rust, press F1 and type client.connect 194.69.160.15:28127 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/3Zu2keh is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code uk1 is the server's region code.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded