StatusLive Servers online11,858 Players85,113 Populated3,958 Wiped · 3 h166 Interval5 min Date27 OCT 2026

DWG RG-S14680Server sheetchecked 15m ago

ZA|THELASTOFUS|PVE

Online AF 197.245.154.243:28015 checked 15m ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average0peak 1
Rank#14,680top 66% · #20 in AF
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75106:0009:0011:0014:0016:0019:00

Hourly average and peak, UTC.

Fig. 1Players on ZA|THELASTOFUS|PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers, top 62% in AF. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:08 UTC FW26d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
RustyJoeAF · groups of 8+ · monthly · 1 on average
1 / 50
02
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average
41 / 200
03 60 / 300
04
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average
35 / 200
05
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average
43 / 200
06
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 36 on average
29 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is ZA|THELASTOFUS|PVE, and is it online now?

Right now, ZA|THELASTOFUS|PVE is recorded as online. For the last 7 full days the record is 63 of 168 hours up, 38% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is ZA|THELASTOFUS|PVE hosted?

With its AF tag, ZA|THELASTOFUS|PVE lists itself in Africa. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 197.245.154.243:28015.

On which Rust version is ZA|THELASTOFUS|PVE running?

Rust network protocol 2635 and build 168909 on Windows: that is what ZA|THELASTOFUS|PVE runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on ZA|THELASTOFUS|PVE?

Current player count on ZA|THELASTOFUS|PVE: 1, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

In the rankings, which position does ZA|THELASTOFUS|PVE hold?

Across seven days, player hours give ZA|THELASTOFUS|PVE #14,680 globally and #20 in Africa, a top 66% position among ranked servers.

Schedules

On ZA|THELASTOFUS|PVE, what does the data show for wipe day?

The recent wipes averaged a busiest count of 5 players. At 23 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for ZA|THELASTOFUS|PVE?

The force wipe is the only wipe at ZA|THELASTOFUS|PVE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 1 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does ZA|THELASTOFUS|PVE run, and what rules?

The name of ZA|THELASTOFUS|PVE records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for ZA|THELASTOFUS|PVE?

ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does ZA|THELASTOFUS|PVE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ZA|THELASTOFUS|PVE: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on ZA|THELASTOFUS|PVE?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; AF (Africa): The browser's listing places it under Africa are the tags ZA|THELASTOFUS|PVE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join ZA|THELASTOFUS|PVE?

In Rust, press F1 and type client.connect 197.245.154.243:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

AF
Africa The browser's listing places it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded