Fig. 1Players on ZA|THELASTOFUS|PVERG-S14680-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S14680-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, top 62% in AF. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S14680-03 · Sheet 3 of 11
Schedule
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
ScheduleExpected wipesRG-S14680-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:08 UTCFW26d ago
5
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S14680-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
01
RustyJoeAF · groups of 8+ · monthly · 1 on average
How reliable is ZA|THELASTOFUS|PVE, and is it online now?
Right now, ZA|THELASTOFUS|PVE is recorded as online. For the last 7 full days the record is 63 of 168 hours up, 38% of the time. First seen by Rust Graphs on 13 September 2026.
2.
In which location is ZA|THELASTOFUS|PVE hosted?
With its AF tag, ZA|THELASTOFUS|PVE lists itself in Africa. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 197.245.154.243:28015.
3.
On which Rust version is ZA|THELASTOFUS|PVE running?
Rust network protocol 2635 and build 168909 on Windows: that is what ZA|THELASTOFUS|PVE runs. Steam updates your game, which must be on the same protocol for you to join.
Population
4.
How many players are plotted on ZA|THELASTOFUS|PVE?
Current player count on ZA|THELASTOFUS|PVE: 1, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
5.
In the rankings, which position does ZA|THELASTOFUS|PVE hold?
Across seven days, player hours give ZA|THELASTOFUS|PVE #14,680 globally and #20 in Africa, a top 66% position among ranked servers.
Schedules
6.
On ZA|THELASTOFUS|PVE, what does the data show for wipe day?
The recent wipes averaged a busiest count of 5 players. At 23 hours after the latest wipe the crowd was at its peak.
7.
What wipe schedule has been recorded for ZA|THELASTOFUS|PVE?
The force wipe is the only wipe at ZA|THELASTOFUS|PVE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 1 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
8.
Which settings does ZA|THELASTOFUS|PVE run, and what rules?
The name of ZA|THELASTOFUS|PVE records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
9.
What is the map for ZA|THELASTOFUS|PVE?
ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
10.
Where does ZA|THELASTOFUS|PVE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ZA|THELASTOFUS|PVE: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
11.
Which meaning is attached to each tag on ZA|THELASTOFUS|PVE?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; AF (Africa): The browser's listing places it under Africa are the tags ZA|THELASTOFUS|PVE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
12.
By what method do you join ZA|THELASTOFUS|PVE?
In Rust, press F1 and type client.connect 197.245.154.243:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S14680-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,AF,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThe mode is vanilla survival.
mp50
Max playersThe slot count is 50.
ts8
Group limitThe default team size of 8 applies.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeRegion code not set.
Wipe schedule
^m
MonthlyMonthly wipes, on Facepunch's force wipe.
Gameplay
^p
PvEPlayer fights are off; the world supplies the danger.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Region
AF
AfricaThe browser's listing places it under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S14680-11 · Sheet 11 of 11