StatusLive Servers online11,744 Players55,501 Populated3,172 Wiped · 3 h123 Interval5 min Date30 OCT 2026

DWG RG-S6048Server sheetchecked 11m ago

Facepunch Release

Online 198.244.177.77:28017 checked 11m ago

Connect
Players now 0/ 500 0% full
7-day average0peak 2
Rank#6,048top 27%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Facepunch Release
Fig. 2

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
72 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Facepunch Release online, and what uptime has been recorded?

Right now, Facepunch Release is recorded as online. Counted from its reported uptime, the last restart was about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Facepunch Release perform, as measured?

Average server fps over the last 48 hours is 90; the lowest was 29. Counted at its highest: 116,429 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,525 MB. Players feel low fps and a climbing entity count as lag.

In which location is Facepunch Release hosted?

There is no region published by Facepunch Release. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 198.244.177.77:28017 is its address.

What Rust version is recorded for Facepunch Release?

On Windows, Facepunch Release runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Facepunch Release?

At the last refresh, Facepunch Release recorded 0 players across 500 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 1 players.

What rank has been recorded for Facepunch Release?

Over the last seven days, Facepunch Release records #6,048 for player hours: the top 27% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Facepunch Release?

The record of Facepunch Release's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 13 hours ago.

Settings

Which settings does Facepunch Release run, and what rules?

The name of Facepunch Release records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The in-game Official tab lists it. Anti-cheat: VAC, from Valve, is on.

Which map has Facepunch Release loaded?

Facepunch Release runs a procedural map of size 4,500 with seed 6974352, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Facepunch Release?

On Rust Graphs, Facepunch Release is placed in these lists: Official Rust servers, plotted. It is returned by these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Which meaning is attached to each tag on Facepunch Release?

The game's server browser reads these tags from Facepunch Release: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is Facepunch Release run?

The same operator most likely runs Facepunch Release and 124 other servers we track, since all publish a playrust.com hostname.

Joining the server

By what method do you join Facepunch Release?

In Rust, press F1 and type client.connect 198.244.177.77:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded