Fig. 1Players on Rustoria.co - SEA Long Preview Server (Map #3)RG-S16084-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S16084-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S16084-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S16084-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:47 UTC26d ago
0
–
running
0
Thu 1 Oct, 07:19 UTC26d ago
0
–
0.3 days
0
Wed 30 Sep, 23:14 UTC27d ago
1
–
0.3 days
1
Wed 30 Sep, 17:03 UTC27d ago
2
–
0.3 days
0
Wed 30 Sep, 09:33 UTC27d ago
2
–
0.3 days
0
Wed 30 Sep, 02:33 UTC28d ago
2
–
0.3 days
0
Tue 29 Sep, 20:29 UTC28d ago
2
–
0.3 days
0
Tue 29 Sep, 13:51 UTC28d ago
2
–
0.3 days
0
Tue 29 Sep, 07:08 UTC28d ago
2
–
0.3 days
0
Tue 29 Sep, 00:08 UTC29d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S16084-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Rustoria.co - SEA Long Preview Server (Map #3), and is it online now?
The current state of Rustoria.co - SEA Long Preview Server (Map #3) is offline, with the last sighting 26 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.
2.
In which location is Rustoria.co - SEA Long Preview Server (Map #3) hosted?
Its name points to Asia, though Rustoria.co - SEA Long Preview Server (Map #3) publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 2.28.128.93:28010.
3.
What Rust version is recorded for Rustoria.co - SEA Long Preview Server (Map #3)?
On Linux, Rustoria.co - SEA Long Preview Server (Map #3) runs Rust network protocol 2634 and build 166493. The same protocol is required for joining, and Steam updates your game to it.
Population
4.
What does the population history show for Rustoria.co - SEA Long Preview Server (Map #3)?
Rustoria.co - SEA Long Preview Server (Map #3) is not responding at the latest refresh; the last record of it online is 26 days 10 hours ago.
5.
Against other Rust servers, where is Rustoria.co - SEA Long Preview Server (Map #3) placed?
Over the last seven days, Rustoria.co - SEA Long Preview Server (Map #3) records #16,084 for player hours: the top 69% of all ranked servers.
Wipe data
6.
On Rustoria.co - SEA Long Preview Server (Map #3), what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
7.
Which times and days are wipes plotted at on Rustoria.co - SEA Long Preview Server (Map #3)?
There is no next wipe to predict at Rustoria.co - SEA Long Preview Server (Map #3), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 14 hours ago.
Rules and settings
8.
What settings and rules apply on Rustoria.co - SEA Long Preview Server (Map #3)?
Gather rate for Rustoria.co - SEA Long Preview Server (Map #3): not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. VAC is on: that is Valve's anti-cheat.
9.
Which map has Rustoria.co - SEA Long Preview Server (Map #3) loaded?
Size 4,250 with seed 1337: that is the procedural map Rustoria.co - SEA Long Preview Server (Map #3) runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
10.
Where does Rustoria.co - SEA Long Preview Server (Map #3) appear among the Rust Graphs lists and filters?
On Rust Graphs, Rustoria.co - SEA Long Preview Server (Map #3) is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
11.
On Rustoria.co - SEA Long Preview Server (Map #3), what is meant by each tag?
Tags published by Rustoria.co - SEA Long Preview Server (Map #3), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166493 (Build): 166493 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; builds (Build server): Base design and practice; creative (Creative): Build what you like without gathering, in sandbox mode; training (Combat training): Practise aim and PvP; loot is given to you; modded (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
12.
How is Rustoria.co - SEA Long Preview Server (Map #3) joined?
In Rust, press F1 and type client.connect 2.28.128.93:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S16084-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in standard Rust style.
mp0
Max playersThe slot count is 0.
ts8
Group limitTeams are capped at 8, the default setting.
v2634
ProtocolYour game must match protocol 2634 to join.
cs166493
Build166493 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeNo region code is recorded.
Gameplay
^p
PvEThe world is the danger; players do not fight each other.
builds
Build serverBase design and practice.
creative
CreativeBuild what you like without gathering, in sandbox mode.
training
Combat trainingPractise aim and PvP; loot is given to you.
Mods and access
modded
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S16084-10 · Sheet 10 of 10