StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S16537Server sheetchecked 27d ago

Rustoria.co - SEA Long Preview Server (Map #3)

Offline 2.28.137.107:28010 checked 27d ago

moddedpve
Connect
Players now 0/ ?
7-day average0peak –
Rank#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustoria.co - SEA Long Preview Server (Map #3)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:22 UTC28d ago 0 – running 0
Wed 30 Sep, 23:16 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:05 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:28 UTC29d ago 0 – 0.3 days 0
Wed 30 Sep, 02:30 UTC29d ago 1 – 0.3 days 0
Tue 29 Sep, 20:28 UTC29d ago 1 – 0.3 days 0
Tue 29 Sep, 13:48 UTC29d ago 1 – 0.3 days 0
Tue 29 Sep, 06:54 UTC30d ago 1 – 0.3 days 0
Tue 29 Sep, 00:49 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rustoria.co - SEA Long Preview Server (Map #3), and is it online now?

The current state of Rustoria.co - SEA Long Preview Server (Map #3) is offline, with the last sighting 27 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

In which location is Rustoria.co - SEA Long Preview Server (Map #3) hosted?

No region tag is published by Rustoria.co - SEA Long Preview Server (Map #3), but its name points to Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 2.28.137.107:28010 is its address.

On which Rust version is Rustoria.co - SEA Long Preview Server (Map #3) running?

The platform is Linux and the version is Rust network protocol 2634 and build 166472 on Rustoria.co - SEA Long Preview Server (Map #3). The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Rustoria.co - SEA Long Preview Server (Map #3)?

Rustoria.co - SEA Long Preview Server (Map #3) is not responding at the latest refresh; the last record of it online is 27 days 22 hours ago.

What rank has been recorded for Rustoria.co - SEA Long Preview Server (Map #3)?

Player hours over seven days place Rustoria.co - SEA Long Preview Server (Map #3) at #16,537, within the top 70% of ranked servers.

Schedules

What happens on Rustoria.co - SEA Long Preview Server (Map #3) on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Rustoria.co - SEA Long Preview Server (Map #3), when do wipes occur?

Rustoria.co - SEA Long Preview Server (Map #3) wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 22 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Rustoria.co - SEA Long Preview Server (Map #3)?

Gather rate for Rustoria.co - SEA Long Preview Server (Map #3): not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is on.

On which map is Rustoria.co - SEA Long Preview Server (Map #3) played?

Rustoria.co - SEA Long Preview Server (Map #3) runs a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Rustoria.co - SEA Long Preview Server (Map #3)?

On Rust Graphs, Rustoria.co - SEA Long Preview Server (Map #3) is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Rustoria.co - SEA Long Preview Server (Map #3), what is meant by each tag?

The game's server browser reads these tags from Rustoria.co - SEA Long Preview Server (Map #3): gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166472 (Build): 166472 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; builds (Build server): Design and practise bases here; creative (Creative): Build what you like: no gathering, sandbox style; training (Combat training): Loot comes free, for aim and PvP practice; modded (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rustoria.co - SEA Long Preview Server (Map #3)?

In Rust, press F1 and type client.connect 2.28.137.107:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166472
Build 166472 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.
builds
Build server Design and practise bases here.
creative
Creative Build what you like: no gathering, sandbox style.
training
Combat training Loot comes free, for aim and PvP practice.

Mods and access

modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded