StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S6129Server sheetchecked 12m ago

Penguin Paradise

Online 212.192.28.174:28019 checked 12m ago

teams off moddedcarbonhardcore
Connect
Players now 2/ 20 10% full
7-day average0peak 3
Rank#6,129top 28%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Penguin Paradise
Fig. 2

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:20 UTC4d ago 3 – running 2
Thu 1 Oct, 18:09 UTC FW27d ago 2 held half 22.6 days 1
Sat 26 Sep, 23:47 UTC32d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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7 / 100
02
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5 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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05 3 / 100
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Penguin Paradise, and is it online now?

At this moment Penguin Paradise is online. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 17 September 2026.

What does the recorded performance of Penguin Paradise show?

Average server fps over the last 48 hours is 93; the lowest was 48. Counted at its highest: 425,027 entities, buildings, deployables and the rest of the world included. 6,181 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Penguin Paradise?

A region is not published by Penguin Paradise. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 212.192.28.174:28019 is its address.

On which Rust version is Penguin Paradise running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Penguin Paradise. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Penguin Paradise?

At the last refresh, Penguin Paradise recorded 2 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

Against other Rust servers, where is Penguin Paradise placed?

Player hours over seven days place Penguin Paradise at #6,129, within the top 28% of ranked servers.

Wipe data

What is recorded on Penguin Paradise on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 41 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Penguin Paradise?

Penguin Paradise wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 6 hours ago.

Settings

Which rules and settings are recorded for Penguin Paradise?

No gather rate is stated in the name of Penguin Paradise. The group limit is not published. It runs the hardcore game mode, The hardest of Facepunch's modes. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Penguin Paradise loaded?

A procedural map, made by the game, is what Penguin Paradise runs, sized 6,000.

Lists and filters

Where does Penguin Paradise appear among the Rust Graphs lists and filters?

On Rust Graphs, Penguin Paradise is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.

On Penguin Paradise, what is meant by each tag?

Tags published by Penguin Paradise, and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp20 (Max players): Slots: 20; ts0 (Group limit): The team system is disabled; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher with fewer helpers; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Penguin Paradise?

Connect with client.connect 212.192.28.174:28019: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp20
Max players Slots: 20.
ts0
Group limit The team system is disabled.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harsher with fewer helpers.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded