StatusLive Servers online11,608 Players34,356 Populated2,818 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S11257Server sheetchecked 9m ago

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked

Online EU · fra 213.32.25.216:28515 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#11,257top 51% · #2351 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Heatline.gg - Facechecks | AimTrain |...
Fig. 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:28 UTC6d ago 1 – running 0
Tue 20 Oct, 09:58 UTC8d ago 1 held half 2.5 days 0
Thu 1 Oct, 18:48 UTC FW27d ago 0 – 18.6 days 0
Wed 23 Sep, 15:05 UTC35d ago 2 halved by day 2 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 2 / 120
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03
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123 / 400
04
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average
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05
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 76 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, and is it online now?

Right now, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is recorded as online. Counted from its reported uptime, the last restart was about 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked perform, as measured?

Average server fps over the last 48 hours is 256; the lowest was 256. Counted at its highest: 1,321 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,767 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hosted?

The EU tag places [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and its region code is fra. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 213.32.25.216:28515.

What Rust version is recorded for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

0 of 50 slots on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 2 players.

In the rankings, which position does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hold?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked also measures #2,351 in Europe on the same seven-day player-hour count, at #11,257 globally and in the top 51% of ranked servers.

Schedules

What is recorded on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 8 hours ago.

Map and rules

Which rules and settings are recorded for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Gather rate for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: not stated in the name. 5 players is the published group limit. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: discord.heatline.gg.

Filters

On Rust Graphs, which lists and filters contain [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

These Rust Graphs lists include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rfra (Region code): The region code recorded is fra; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked joined?

In Rust, press F1 and type client.connect 213.32.25.216:28515 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://heatline.gg is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$rfra
Region code The region code recorded is fra.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded