StatusLive Servers online11,824 Players88,321 Populated3,715 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S2453Server sheetchecked 9m ago

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28068 checked 9m ago

1000x weekly wipes moddedcarbonpve
Connect
Players now 2/ 101 2% full
7-day average2peak 7
Rank#2,453top 11%
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 14:41 UTC
Fig. 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RustGamingNation 1000x PvE...
Fig. 2

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 17h. Every Friday at 14:41 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  1. 17hFri 30 Oct, 14:41 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 14:41 UTC
  4. 14d 17hFri 13 Nov, 14:41 UTC
  5. 21d 17hFri 20 Nov, 14:41 UTC
  6. 28d 17hFri 27 Nov, 14:41 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC6d ago 7 – running 0
Fri 16 Oct, 13:49 UTC13d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:52 UTC20d ago 7 halved by day 6 7 days 1
Thu 1 Oct, 18:11 UTC FW28d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:11 UTC34d ago 7 halved by day 3 6.1 days 3
Fri 18 Sep, 14:04 UTC41d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online, and what uptime has been recorded?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up at this moment. About 9 hours ago is when it last restarted, measured from the uptime it reports. 165 of 168 hours up over the last 7 full days, which is 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] show?

29 server fps on average over the last 48 hours, and never under 7. Counted at its highest: 147,837 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,817 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 216.39.240.13:28068.

On which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux: that is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Current player count on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: 2, of 101 slots. Averaged across seven days, the player count is 2, with a peak of 7. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 3 players.

What rank has been recorded for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Player hours over seven days place RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,453, within the top 11% of ranked servers.

Wipe times

What happens on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on the day of a wipe?

The recent wipes averaged a busiest count of 6 players. 29 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 40% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 5.

On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], when do wipes occur?

Wipes at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] take place every Friday at 14:41 UTC. It is due to wipe next on Friday 30 October at 14:41 UTC. 6 days 6 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Settings

Which settings does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run, and what rules?

The name records 1000x gather for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group: the default for the game. roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] loaded?

Seed 674966623 and size 4,500 define the procedural map RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which meaning is attached to each tag on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Standard survival, as Rust plays; mp101 (Max players): 101 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^r (Roleplay): The server type is roleplay; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and type client.connect 216.39.240.13:28068 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp101
Max players 101 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded