StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S3235Server sheetchecked 6m ago

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Online EA 220.197.77.42:28417 checked 6m ago

vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,235top 15% · #292 in EA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义
Fig. 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:30 UTC10d ago 4 – running 1
Thu 1 Oct, 18:04 UTC FW27d ago 5 held half 17.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
82 / 200
02
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
7 / 100
03
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
38 / 100
04
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
67 / 100
05
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
25 / 100
06
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
19 / 88
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, and is it online now?

Right now, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is recorded as online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 perform, as measured?

The last 48 hours give an average of 73 server fps and a floor of 32. Counted at its highest: 243,874 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,803 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

In Asia #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists itself, tagged EA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 220.197.77.42:28417.

What Rust version is recorded for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

On Windows, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Current player count on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义: 0, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 4 players.

What rank has been recorded for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 also measures #292 in Asia on the same seven-day player-hour count, at #3,235 globally and in the top 15% of ranked servers.

Wipe data

What happens on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 on the day of a wipe?

The recent wipes averaged a busiest count of 4 players. 33 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The record of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 20 hours ago the current world was made.

Settings

What settings and rules apply on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

No gather rate is stated in the name of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. 16 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 played?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs a procedural map of size 4,680 with seed 2026100204, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The Rust Graphs lists that carry #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia are the tags #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

A rust.baby hostname is published by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义; no other server we track uses it.

How to join

What is the way to connect to #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Enter client.connect 220.197.77.42:28417 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts16
Group limit The team limit is 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded