StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S1288Server sheetchecked 9m ago

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28015 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now 8/ 40 20% full
7-day average6peak 16
Rank#1,288top 6% · #131 in EA
Last wipe26d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
Fig. 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC26d ago 35 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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38 / 100
02
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03
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15 / 100
04
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
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05
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and is it online now?

At this moment [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] perform, as measured?

The last 48 hours give an average of 56 server fps and a floor of 41. Counted at its highest: 153,560 entities, buildings, deployables and the rest of the world included. 3,642 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] hosted?

The EA tag is how [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 222.224.192.138:28015.

What Rust version is recorded for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

On Windows, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Current player count on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: 8, of 40 slots. Averaged across seven days, the player count is 6, with a peak of 16. The 48-hour peak falls at 15:00 UTC, averaging 12 players.

Against other Rust servers, where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] placed?

The same seven-day player-hour count places [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] at #131 within Asia, #1,288 across all ranked servers and in the top 6% of them.

Schedules

What is recorded on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on wipe day?

At their busiest, its recent wipes drew 35 players on average. 23 hours after the latest wipe, the crowd peaked.

On [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], when do wipes occur?

The force wipe is the only wipe at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Custom map at size 4,000 on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], with the file published for download from this page.

Lists and filters

Where does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], what is meant by each tag?

Tags published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], as it is by 5 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Connect with client.connect 222.224.192.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.ikkunn53.com/rust.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded