StatusLive Servers online11,624 Players41,406 Populated3,010 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S15205Server sheetchecked 14d ago

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 14d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,205top 70% · #488 in EA
Last wipe23d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], and is it online now?

Last seen 14 days 22 hours ago; right now [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] hosted?

In Asia [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 222.224.192.138:28030.

On which Rust version is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The latest refresh records [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] as offline, last seen 14 days 22 hours ago.

Against other Rust servers, where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] placed?

The same seven-day player-hour count places [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] at #488 within Asia, #15,205 across all ranked servers and in the top 70% of them.

Wipe data

Which times and days are wipes plotted at on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

An estimate from the force wipe gives [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 23 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Seed 130303 and size 4,000 define the procedural map [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

Where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?

The same operator most likely runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, since all publish a ikkunn53.com hostname.

Joining the server

By what method do you join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

In Rust, press F1 and type client.connect 222.224.192.138:28030 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://www.ikkunn53.com/rust is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded