StatusLive Servers online11,620 Players42,840 Populated2,952 Wiped · 3 h140 Interval5 min Date30 OCT 2026

DWG RG-S1621Server sheetchecked 11m ago

RustHaven PVE | Скиллы | Ивенты| Экономика

Online EU 37.230.137.97:20540 checked 11m ago

biweekly wipes moddedoxidepve
Connect
Players now 4/ 100 4% full
7-day average4peak 12
Rank#1,621top 7% · #645 in EU
Last wipe15h agobiweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0510152007:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 15:11 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on RustHaven PVE | Скиллы | Ивенты| Экономика
Fig. 2

Server performance

Server fpsWipe
02040608007:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 15:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 20d 8hThu 19 Nov, 15:11 UTC
  3. 34d 12hThu 3 Dec, 19:00 UTCFW
  4. 41d 8hThu 10 Dec, 15:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:11 UTC15h ago – – running 3
Thu 15 Oct, 15:11 UTC14d ago 15 halved by day 10 14 days 6
Thu 1 Oct, 18:32 UTC FW28d ago 13 held half 13.9 days 7
Thu 17 Sep, 15:10 UTC42d ago 9 held half 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustHaven PVE | Скиллы | Ивенты| Экономика online, and what uptime has been recorded?

Right now, RustHaven PVE | Скиллы | Ивенты| Экономика is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is RustHaven PVE | Скиллы | Ивенты| Экономика stable in the figures recorded?

The last 48 hours give an average of 55 server fps and a floor of 31. Counted at its highest: 175,690 entities, buildings, deployables and the rest of the world included. 6,157 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustHaven PVE | Скиллы | Ивенты| Экономика?

With its EU tag, RustHaven PVE | Скиллы | Ивенты| Экономика lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.230.137.97:20540 is its address.

What Rust version is recorded for RustHaven PVE | Скиллы | Ивенты| Экономика?

On Linux, RustHaven PVE | Скиллы | Ивенты| Экономика runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RustHaven PVE | Скиллы | Ивенты| Экономика?

Current player count on RustHaven PVE | Скиллы | Ивенты| Экономика: 4, of 100 slots. Averaged across seven days, the player count is 4, with a peak of 12. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 10 players.

Against other Rust servers, where is RustHaven PVE | Скиллы | Ивенты| Экономика placed?

RustHaven PVE | Скиллы | Ивенты| Экономика also measures #645 in Europe on the same seven-day player-hour count, at #1,621 globally and in the top 7% of ranked servers.

Wipe times

On RustHaven PVE | Скиллы | Ивенты| Экономика, what does the data show for wipe day?

An average of 12 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 10.

On RustHaven PVE | Скиллы | Ивенты| Экономика, when do wipes occur?

Wipes at RustHaven PVE | Скиллы | Ивенты| Экономика take place every 3 weeks on Thursday at 15:11 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 15 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

What settings and rules apply on RustHaven PVE | Скиллы | Ивенты| Экономика?

No gather rate is stated in the name of RustHaven PVE | Скиллы | Ивенты| Экономика. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RustHaven PVE | Скиллы | Ивенты| Экономика played?

RustHaven PVE | Скиллы | Ивенты| Экономика runs a procedural map of size 4,600 with seed 831073999, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RustHaven PVE | Скиллы | Ивенты| Экономика appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustHaven PVE | Скиллы | Ивенты| Экономика are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

On RustHaven PVE | Скиллы | Ивенты| Экономика, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags RustHaven PVE | Скиллы | Ивенты| Экономика publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RustHaven PVE | Скиллы | Ивенты| Экономика joined?

Enter client.connect 37.230.137.97:20540 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rusthavenpve.gamestores.app/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o,^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded