StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h37 Interval5 min Date28 OCT 2026

DWG RG-S0896Server sheetchecked 2h ago

[US East] Facepunch 5

Online 40.160.19.12:28015 checked 2h ago

official monthly wipes vanilla
Connect
Players now 6/ 350 2% full
7-day average11peak 22
Rank#896top 4%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [US East] Facepunch 5
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak28players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 28, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 28 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [US East] Facepunch 5, and is it up?

At this moment [US East] Facepunch 5 is online. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [US East] Facepunch 5 show?

230 server fps on average over the last 48 hours, and never under 209. Counted at its highest: 140,440 entities, buildings, deployables and the rest of the world included. 6,010 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [US East] Facepunch 5 hosted?

North America is where the name of [US East] Facepunch 5 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 40.160.19.12:28015.

What Rust version is recorded for [US East] Facepunch 5?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [US East] Facepunch 5. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [US East] Facepunch 5?

Current player count on [US East] Facepunch 5: 6, of 350 slots. The seven-day mean is 11 players; the peak over the same period is 22. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 20 players.

What rank has been recorded for [US East] Facepunch 5?

Player hours over seven days place [US East] Facepunch 5 at #896, within the top 4% of ranked servers.

Wipe data

On [US East] Facepunch 5, what does the data show for wipe day?

At their busiest, its recent wipes drew 28 players on average. At 11 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [US East] Facepunch 5?

Once a month, with the force wipe, is when [US East] Facepunch 5 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 1 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on [US East] Facepunch 5?

No gather rate is stated in the name of [US East] Facepunch 5. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Rust's in-game Official tab includes it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has [US East] Facepunch 5 loaded?

Seed 1351983540 and size 4,500 define the procedural map [US East] Facepunch 5 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [US East] Facepunch 5?

On Rust Graphs, [US East] Facepunch 5 is placed in these lists: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which meaning is attached to each tag on [US East] Facepunch 5?

Tags published by [US East] Facepunch 5, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): The slot count is 350; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs [US East] Facepunch 5?

[US East] Facepunch 5 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

Connect

What is the way to connect to [US East] Facepunch 5?

Enter client.connect 40.160.19.12:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp350
Max players The slot count is 350.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded