StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S0833Server sheetchecked 12m ago

[US East] Facepunch 3

Online 40.160.19.17:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now 12/ 400 3% full
7-day average12peak 26
Rank#833top 4%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [US East] Facepunch 3
Fig. 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 38, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 38 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [US East] Facepunch 3, and is it online now?

[US East] Facepunch 3 is up at this moment. The uptime it reports puts the last restart at about 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [US East] Facepunch 3 perform, as measured?

The last 48 hours give an average of 261 server fps and a floor of 216. Counted at its highest: 144,425 entities, buildings, deployables and the rest of the world included. 6,556 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US East] Facepunch 3?

Its name points to North America, though [US East] Facepunch 3 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 40.160.19.17:28015.

What Rust version is recorded for [US East] Facepunch 3?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [US East] Facepunch 3. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [US East] Facepunch 3?

12 of 400 slots on [US East] Facepunch 3 are taken at the latest refresh. The seven-day mean is 12 players; the peak over the same period is 26. The 48-hour peak falls at 00:00 UTC, averaging 18 players.

Against other Rust servers, where is [US East] Facepunch 3 placed?

Within the top 4% of all ranked servers: [US East] Facepunch 3 at #833 for player hours, seven days recorded.

Wipe data

What is recorded on [US East] Facepunch 3 on wipe day?

At their busiest, its recent wipes drew 38 players on average. 34 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [US East] Facepunch 3?

The force wipe is the only wipe at [US East] Facepunch 3, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 4 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on [US East] Facepunch 3?

No gather rate is stated in the name of [US East] Facepunch 3. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab lists it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for [US East] Facepunch 3?

Size 4,500 with seed 436502457: that is the procedural map [US East] Facepunch 3 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [US East] Facepunch 3?

These Rust Graphs lists include [US East] Facepunch 3: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

On [US East] Facepunch 3, what is meant by each tag?

Tags published by [US East] Facepunch 3, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays; mp400 (Max players): 400 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc3 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [US East] Facepunch 3?

A playrust.com hostname is published by [US East] Facepunch 3, as it is by 124 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to [US East] Facepunch 3?

In Rust, press F1 and type client.connect 40.160.19.17:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as Rust plays.
mp400
Max players 400 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Other

sc3
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded