StatusLive Servers online11,617 Players40,309 Populated2,963 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 5d ago

#测试服务器

Offline EA 43.199.187.145:28417 checked 5d ago

vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69% · #500 in EA
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on #测试服务器
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
59 / 200
02
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
45 / 100
03
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
37 / 100
04
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average
39 / 100
05
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
26 / 100
06
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
18 / 88
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is #测试服务器, and is it online now?

#测试服务器 is offline at this moment; 5 days 3 hours ago is when it was last seen. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.

What location is recorded for #测试服务器?

In Asia #测试服务器 lists itself, tagged EA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 43.199.187.145:28417.

On which Rust version is #测试服务器 running?

Rust network protocol 2634 and build 167781 on Windows: that is what #测试服务器 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on #测试服务器?

No response from #测试服务器; the server was last seen 5 days 3 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for #测试服务器?

The same seven-day player-hour count places #测试服务器 at #500 within Asia, #15,339 across all ranked servers and in the top 69% of them.

Schedules

On #测试服务器, when do wipes occur?

#测试服务器's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 10 days 5 hours ago.

Settings

What settings and rules apply on #测试服务器?

No gather rate is stated in the name of #测试服务器. 16 players is the published group limit. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is off: that is Valve's anti-cheat.

What is the map for #测试服务器?

A procedural map, generated by the game, is what #测试服务器 runs.

Lists and filters

Where does #测试服务器 appear among the Rust Graphs lists and filters?

On Rust Graphs, #测试服务器 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On #测试服务器, what is meant by each tag?

Tags published by #测试服务器, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts16 (Group limit): The team limit is 16; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is #测试服务器 joined?

Enter client.connect 43.199.187.145:28417 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts16
Group limit The team limit is 16.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded