StatusLive Servers online11,645 Players40,217 Populated2,964 Wiped · 3 h85 Interval5 min Date28 OCT 2026

DWG RG-S14188Server sheetchecked 31d ago

RustyBlue Test

Offline 47.12.145.111:28015 checked 31d ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,188top 61%
Last wipe31d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustyBlue Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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56 / 200
02 64 / 300
03
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
38 / 200
04
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average
11 / 200
05
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average
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06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustyBlue Test, and is it online now?

RustyBlue Test is offline at this moment; 31 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustyBlue Test?

There is no region published by RustyBlue Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 47.12.145.111:28015 is its address.

On which Rust version is RustyBlue Test running?

Rust network protocol 2633 and build 165217 on Windows: that is what RustyBlue Test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RustyBlue Test?

RustyBlue Test is not responding at the latest refresh; the last record of it online is 31 days 20 hours ago.

In the rankings, which position does RustyBlue Test hold?

Over the last seven days, RustyBlue Test records #14,188 for player hours: the top 61% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on RustyBlue Test?

The estimate of RustyBlue Test's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 31 days 20 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for RustyBlue Test?

No gather rate is stated in the name of RustyBlue Test. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RustyBlue Test?

RustyBlue Test runs a procedural map, which the game generates.

Filters

Where does RustyBlue Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustyBlue Test: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On RustyBlue Test, what is meant by each tag?

The game's server browser reads these tags from RustyBlue Test: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): The server type is roleplay; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to RustyBlue Test?

In Rust, press F1 and type client.connect 47.12.145.111:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded