StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S1142Server sheetchecked 11m ago

DutchRust PVE Zombies | Raidable Bases

Online 5.9.101.147:28015 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 3/ 75 4% full
7-day average7peak 21
Rank#1,142top 5%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on DutchRust PVE Zombies | Raidable Bases
Fig. 2

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak33players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 33 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is DutchRust PVE Zombies | Raidable Bases online, and what uptime has been recorded?

At this moment DutchRust PVE Zombies | Raidable Bases is online. Counted from its reported uptime, the last restart was about 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does DutchRust PVE Zombies | Raidable Bases perform, as measured?

Average server fps over the last 48 hours is 58; the lowest was 48. Counted at its highest: 237,070 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,452 MB. Players feel low fps and a climbing entity count as lag.

In which location is DutchRust PVE Zombies | Raidable Bases hosted?

There is no region published by DutchRust PVE Zombies | Raidable Bases. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.9.101.147:28015.

On which Rust version is DutchRust PVE Zombies | Raidable Bases running?

Rust network protocol 2635 and build 168909 on Linux: that is what DutchRust PVE Zombies | Raidable Bases runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on DutchRust PVE Zombies | Raidable Bases?

3 of 75 slots on DutchRust PVE Zombies | Raidable Bases are taken at the latest refresh. Averaged across seven days, the player count is 7, with a peak of 21. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 12 players.

Against other Rust servers, where is DutchRust PVE Zombies | Raidable Bases placed?

Over the last seven days, DutchRust PVE Zombies | Raidable Bases records #1,142 for player hours: the top 5% of all ranked servers.

Wipe times

On DutchRust PVE Zombies | Raidable Bases, what does the data show for wipe day?

At their busiest, its recent wipes drew 33 players on average. 26 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on DutchRust PVE Zombies | Raidable Bases?

Once a month, with the force wipe, is when DutchRust PVE Zombies | Raidable Bases wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 4 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on DutchRust PVE Zombies | Raidable Bases?

Gather rate for DutchRust PVE Zombies | Raidable Bases: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is DutchRust PVE Zombies | Raidable Bases played?

Seed 1735419200 and size 4,500 define the procedural map DutchRust PVE Zombies | Raidable Bases generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain DutchRust PVE Zombies | Raidable Bases?

On Rust Graphs, DutchRust PVE Zombies | Raidable Bases is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on DutchRust PVE Zombies | Raidable Bases?

gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded are the tags DutchRust PVE Zombies | Raidable Bases publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of DutchRust PVE Zombies | Raidable Bases?

No other server we track uses the dutchrust.eu hostname that DutchRust PVE Zombies | Raidable Bases publishes.

Connect

How is DutchRust PVE Zombies | Raidable Bases joined?

Enter client.connect 5.9.101.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://dutchrustserver.nl is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp75
Max players The slot count is 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded