StatusLive Servers online11,863 Players104,004 Populated3,955 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S8044Server sheetchecked 10m ago

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

Online EU 51.195.88.143:20560 checked 10m ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#8,044top 36% · #2088 in EU
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM]...
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:33 UTC18d ago 1 – running 0
Fri 2 Oct, 15:29 UTC27d ago 1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 1171 / 1500
02
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412 / 475
03
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average
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04
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05 48 / 75
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] online, and what uptime has been recorded?

At this moment AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] stable in the figures recorded?

The last 48 hours give an average of 140 server fps and a floor of 113. Counted at its highest: 25,942 entities, buildings, deployables and the rest of the world included. 2,269 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

In Europe AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.195.88.143:20560 is its address.

What Rust version is recorded for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Rust network protocol 2635 and build 168909 on Linux: that is what AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Current player count on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: 0, of 200 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 1 players.

In the rankings, which position does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] hold?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] also measures #2,088 in Europe on the same seven-day player-hour count, at #8,044 globally and in the top 36% of ranked servers.

Wipe times

What happens on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The record of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 days 10 hours ago the current world was made.

Settings

What settings and rules apply on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] records no gather rate. The group limit is 8 players, the game's default. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] played?

Seed 1337 and size 4,000 define the procedural map AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

Where does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The game's server browser reads these tags from AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; loot is given to you; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?

A alkad.online hostname is published by AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], as it is by 9 other servers we track; the same operator most likely runs them.

Connect

By what method do you join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Enter client.connect 51.195.88.143:20560 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; loot is given to you.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded