StatusLive Servers online11,795 Players71,386 Populated3,684 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 8m ago

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

Online 64.40.8.156:25014 checked 8m ago

weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe6d agoweekly schedule
Next wipe10hThu 29 Oct, 08:04 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS |...
Fig. 2

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 08:04 UTC, in 10h. Its weekly schedule tag · low confidence

usual gap17.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 10hThu 29 Oct, 08:04 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 08:04 UTC
  4. 21d 10hThu 19 Nov, 08:04 UTC
  5. 28d 10hThu 26 Nov, 08:04 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 42d 10hThu 10 Dec, 08:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago 0 – running 0
Thu 1 Oct, 18:34 UTC FW27d ago 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON online, and what uptime has been recorded?

Right now, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is recorded as online. Counted from its reported uptime, the last restart was about 20 hours ago. For the last 7 full days the record is 136 of 168 hours up, 81% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON perform, as measured?

Average server fps over the last 48 hours is 100; the lowest was 100. Counted at its highest: 45,303 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,538 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hosted?

There is no region published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and its region code is us1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 64.40.8.156:25014 is its address.

What Rust version is recorded for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Rust network protocol 2634 and build 167781 on Linux: that is what PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

At the last refresh, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Over the last seven days, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON records #15,348 for player hours: the top 69% of all ranked servers.

Wipe times

On PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, when do wipes occur?

The prediction follows its tag, because too few wipes of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 08:04 UTC. 6 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON records no gather rate. 100 players is the published group limit. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON loaded?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: GTA 5 Mods / FPS+ / 4 Max.

Tags

Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear among the Rust Graphs lists and filters?

These Rust Graphs lists include PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: Modded Rust servers and Rust roleplay servers. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts100 (Group limit): Teams hold no more than 100; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): A wipe occurs every week; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run?

The same operator most likely runs PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and 2 other servers we track, since all publish a theprojectlazarus.com hostname.

Joining the server

By what method do you join PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Enter client.connect 64.40.8.156:25014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://theprojectlazarus.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts100
Group limit Teams hold no more than 100.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^r
Roleplay Roleplay: that is the server type.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded