StatusLive Servers online11,713 Players43,388 Populated3,068 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S15478Server sheetchecked 42d ago

UKN.GG - EU Training Grounds - Medium I

Offline 64.40.9.118:28014 checked 42d ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe42d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on UKN.GG - EU Training Grounds - Medium I
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 04:39 UTC42d ago 0 – running 0
Tue 15 Sep, 04:53 UTC43d ago 0 – 1 days 0
Mon 14 Sep, 04:39 UTC44d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 486 / 500
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03
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04
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average
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05 14 / 50
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is UKN.GG - EU Training Grounds - Medium I online, and what uptime has been recorded?

The current state of UKN.GG - EU Training Grounds - Medium I is offline, with the last sighting 42 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for UKN.GG - EU Training Grounds - Medium I?

No region tag is published by UKN.GG - EU Training Grounds - Medium I, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.40.9.118:28014.

On which Rust version is UKN.GG - EU Training Grounds - Medium I running?

Rust network protocol 2633 and build 163794 on Windows: that is what UKN.GG - EU Training Grounds - Medium I runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on UKN.GG - EU Training Grounds - Medium I?

No response from UKN.GG - EU Training Grounds - Medium I; the server was last seen 42 days 19 hours ago.

Against other Rust servers, where is UKN.GG - EU Training Grounds - Medium I placed?

Over the last seven days, UKN.GG - EU Training Grounds - Medium I records #15,478 for player hours: the top 70% of all ranked servers.

Wipe data

What is recorded on UKN.GG - EU Training Grounds - Medium I on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On UKN.GG - EU Training Grounds - Medium I, when do wipes occur?

There is no next wipe to predict at UKN.GG - EU Training Grounds - Medium I, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 42 days 20 hours ago.

Map and rules

Which settings does UKN.GG - EU Training Grounds - Medium I run, and what rules?

Gather rate for UKN.GG - EU Training Grounds - Medium I: not stated in the name. The group limit is 500 players. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain UKN.GG - EU Training Grounds - Medium I?

On Rust Graphs, UKN.GG - EU Training Grounds - Medium I is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on UKN.GG - EU Training Grounds - Medium I?

The game's server browser reads these tags from UKN.GG - EU Training Grounds - Medium I: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts500 (Group limit): The team limit is 500; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join UKN.GG - EU Training Grounds - Medium I?

Connect with client.connect 64.40.9.118:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts500
Group limit The team limit is 500.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded