DWG RG-S16036Server sheetchecked 28d ago
Mootopia PVE DEV
Offline EU 65.108.237.157:60418 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:31 UTC43d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Mootopia PVE DEV, and is it up?
The current state of Mootopia PVE DEV is offline, with the last sighting 28 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.
What location is recorded for Mootopia PVE DEV?
In Europe Mootopia PVE DEV lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 65.108.237.157:60418 is its address.
What Rust version is recorded for Mootopia PVE DEV?
On Linux, Mootopia PVE DEV runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Mootopia PVE DEV?
The latest refresh records Mootopia PVE DEV as offline, last seen 28 days 9 hours ago.
Against other Rust servers, where is Mootopia PVE DEV placed?
Mootopia PVE DEV also measures #2,477 in Europe on the same seven-day player-hour count, at #16,036 globally and in the top 69% of ranked servers.
Wipe times
What is recorded on Mootopia PVE DEV on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
On Mootopia PVE DEV, when do wipes occur?
Once a month, with the force wipe, is when Mootopia PVE DEV wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 43 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on Mootopia PVE DEV?
Gather rate for Mootopia PVE DEV: not stated in the name. The group limit is 8 players, the game's default. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Mootopia PVE DEV played?
Size 5,500 with seed 1337: that is the procedural map Mootopia PVE DEV runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
Where does Mootopia PVE DEV appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Mootopia PVE DEV are: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Mootopia PVE DEV, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags Mootopia PVE DEV publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Mootopia PVE DEV?
Connect with client.connect 65.108.237.157:60418: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.