StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S15967Server sheetchecked 25d ago

Rusty Town Wars

Offline NA 66.51.99.4:6666 checked 25d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,967top 70% · #1579 in NA
Last wipe25d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rusty Town Wars
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap1.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:20 UTC25d ago 0 – running 0
Thu 1 Oct, 21:29 UTC FW27d ago 3 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rusty Town Wars, and is it up?

Rusty Town Wars is offline at this moment; 25 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rusty Town Wars?

With its NA tag, Rusty Town Wars lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.4:6666.

On which Rust version is Rusty Town Wars running?

Rust network protocol 2634 and build 166652 on Linux: that is what Rusty Town Wars runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rusty Town Wars?

No response from Rusty Town Wars; the server was last seen 25 days 20 hours ago.

In the rankings, which position does Rusty Town Wars hold?

Rusty Town Wars also measures #1,579 in North America on the same seven-day player-hour count, at #15,967 globally and in the top 70% of ranked servers.

Wipe times

What happens on Rusty Town Wars on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

On Rusty Town Wars, when do wipes occur?

At Rusty Town Wars the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 25 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for Rusty Town Wars?

No gather rate is stated in the name of Rusty Town Wars. 12 players per group at most. It runs the roleplay game mode, towns, jobs and roleplay rules. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Rusty Town Wars?

Seed 1337 and size 6,000 define the procedural map Rusty Town Wars generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Rusty Town Wars?

On Rust Graphs, Rusty Town Wars is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rusty Town Wars?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts12 (Group limit): Teams hold no more than 12; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags Rusty Town Wars publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rusty Town Wars?

In Rust, press F1 and type client.connect 66.51.99.4:6666 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/MmMr3VKxbu.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs166652,ts12,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts12
Group limit Teams hold no more than 12.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded