DWG RG-S3390Server sheetchecked 8m ago
Fun in the Sun (PVE)
Online NA 66.51.99.63:28075 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:04 UTC FW26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Fun in the Sun (PVE), and is it online now?
Fun in the Sun (PVE) is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 1 October 2026 is when Rust Graphs first saw it.
Is Fun in the Sun (PVE) stable in the figures recorded?
Average server fps over the last 48 hours is 25; the lowest was 5. Counted at its highest: 125,842 entities, buildings, deployables and the rest of the world included. 4,092 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Fun in the Sun (PVE)?
With its NA tag, Fun in the Sun (PVE) lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.63:28075.
On which Rust version is Fun in the Sun (PVE) running?
Rust network protocol 2635 and build 168909 on Linux: that is what Fun in the Sun (PVE) runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Fun in the Sun (PVE)?
At the last refresh, Fun in the Sun (PVE) recorded 0 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 3 players.
In the rankings, which position does Fun in the Sun (PVE) hold?
Fun in the Sun (PVE) also measures #560 in North America on the same seven-day player-hour count, at #3,390 globally and in the top 15% of ranked servers.
Wipe data
What is recorded on Fun in the Sun (PVE) on wipe day?
At their busiest, its recent wipes drew 12 players on average. 46 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Fun in the Sun (PVE)?
The force wipe is the only wipe at Fun in the Sun (PVE), once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 16 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does Fun in the Sun (PVE) run, and what rules?
Gather rate for Fun in the Sun (PVE): not stated in the name. 20 players is the published group limit. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Fun in the Sun (PVE) played?
Seed 897176852 and size 4,000 define the procedural map Fun in the Sun (PVE) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Fun in the Sun (PVE) appear among the Rust Graphs lists and filters?
On Rust Graphs, Fun in the Sun (PVE) is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Fun in the Sun (PVE), what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America are the tags Fun in the Sun (PVE) publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Fun in the Sun (PVE)?
Enter client.connect 66.51.99.63:28075 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/rkFSsyuEGd is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o
Game
gmrust
mp50
ts20
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.