StatusLive Servers online11,681 Players64,778 Populated3,475 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S3390Server sheetchecked 8m ago

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 8m ago

monthly wipes oxidepve
Connect
Players now 0/ 50 0% full
7-day average1peak 7
Rank#3,390top 15% · #560 in NA
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Fun in the Sun (PVE)
Fig. 2

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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14 / 200
02
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03
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average
2 / 100
04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Fun in the Sun (PVE), and is it online now?

Fun in the Sun (PVE) is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 1 October 2026 is when Rust Graphs first saw it.

Is Fun in the Sun (PVE) stable in the figures recorded?

Average server fps over the last 48 hours is 25; the lowest was 5. Counted at its highest: 125,842 entities, buildings, deployables and the rest of the world included. 4,092 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Fun in the Sun (PVE)?

With its NA tag, Fun in the Sun (PVE) lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.63:28075.

On which Rust version is Fun in the Sun (PVE) running?

Rust network protocol 2635 and build 168909 on Linux: that is what Fun in the Sun (PVE) runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Fun in the Sun (PVE)?

At the last refresh, Fun in the Sun (PVE) recorded 0 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 3 players.

In the rankings, which position does Fun in the Sun (PVE) hold?

Fun in the Sun (PVE) also measures #560 in North America on the same seven-day player-hour count, at #3,390 globally and in the top 15% of ranked servers.

Wipe data

What is recorded on Fun in the Sun (PVE) on wipe day?

At their busiest, its recent wipes drew 12 players on average. 46 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Fun in the Sun (PVE)?

The force wipe is the only wipe at Fun in the Sun (PVE), once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 16 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Fun in the Sun (PVE) run, and what rules?

Gather rate for Fun in the Sun (PVE): not stated in the name. 20 players is the published group limit. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Fun in the Sun (PVE) played?

Seed 897176852 and size 4,000 define the procedural map Fun in the Sun (PVE) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Fun in the Sun (PVE) appear among the Rust Graphs lists and filters?

On Rust Graphs, Fun in the Sun (PVE) is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Fun in the Sun (PVE), what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America are the tags Fun in the Sun (PVE) publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Fun in the Sun (PVE)?

Enter client.connect 66.51.99.63:28075 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/rkFSsyuEGd is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts20
Group limit The team limit is 20.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded