StatusLive Servers online11,749 Players55,156 Populated3,381 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S1714Server sheetchecked 11m ago

WildVanilla-PVE

Online NA 66.51.99.75:28015 checked 11m ago

monthly wipes oxidepve
Connect
Players now 1/ 200 0% full
7-day average3peak 14
Rank#1,714top 8% · #254 in NA
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on WildVanilla-PVE
Fig. 2

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
73 / 200
02
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
34 / 200
03
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average
20 / 100
04
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average
15 / 50
05
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 12 on average
9 / 150
06
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average
7 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is WildVanilla-PVE, and is it online now?

At this moment WildVanilla-PVE is online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of WildVanilla-PVE show?

Average server fps over the last 48 hours is 42; the lowest was 5. Counted at its highest: 182,411 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,055 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for WildVanilla-PVE?

In North America WildVanilla-PVE lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.75:28015.

What Rust version is recorded for WildVanilla-PVE?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on WildVanilla-PVE. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for WildVanilla-PVE?

At the last refresh, WildVanilla-PVE recorded 1 players across 200 slots. Averaged across seven days, the player count is 3, with a peak of 14. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 5 players.

Against other Rust servers, where is WildVanilla-PVE placed?

The same seven-day player-hour count places WildVanilla-PVE at #254 within North America, #1,714 across all ranked servers and in the top 8% of them.

Wipe times

What happens on WildVanilla-PVE on the day of a wipe?

The recent wipes averaged a busiest count of 17 players. 5 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on WildVanilla-PVE?

At WildVanilla-PVE the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 4 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for WildVanilla-PVE?

The name of WildVanilla-PVE records no gather rate. 18 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is WildVanilla-PVE played?

Seed 219288 and size 5,000 define the procedural map WildVanilla-PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does WildVanilla-PVE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WildVanilla-PVE are: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On WildVanilla-PVE, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts18 (Group limit): The team limit is 18; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The browser's listing places it under North America are the tags WildVanilla-PVE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to WildVanilla-PVE?

Connect with client.connect 66.51.99.75:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/EEBpVEJDKS is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts18
Group limit The team limit is 18.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded