DWG RG-S1714Server sheetchecked 11m ago
WildVanilla-PVE
Online NA 66.51.99.75:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 17 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is WildVanilla-PVE, and is it online now?
At this moment WildVanilla-PVE is online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of WildVanilla-PVE show?
Average server fps over the last 48 hours is 42; the lowest was 5. Counted at its highest: 182,411 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,055 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for WildVanilla-PVE?
In North America WildVanilla-PVE lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.75:28015.
What Rust version is recorded for WildVanilla-PVE?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on WildVanilla-PVE. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for WildVanilla-PVE?
At the last refresh, WildVanilla-PVE recorded 1 players across 200 slots. Averaged across seven days, the player count is 3, with a peak of 14. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 5 players.
Against other Rust servers, where is WildVanilla-PVE placed?
The same seven-day player-hour count places WildVanilla-PVE at #254 within North America, #1,714 across all ranked servers and in the top 8% of them.
Wipe times
What happens on WildVanilla-PVE on the day of a wipe?
The recent wipes averaged a busiest count of 17 players. 5 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on WildVanilla-PVE?
At WildVanilla-PVE the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 4 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for WildVanilla-PVE?
The name of WildVanilla-PVE records no gather rate. 18 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is WildVanilla-PVE played?
Seed 219288 and size 5,000 define the procedural map WildVanilla-PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does WildVanilla-PVE appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry WildVanilla-PVE are: Rust community servers, plotted, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On WildVanilla-PVE, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts18 (Group limit): The team limit is 18; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The browser's listing places it under North America are the tags WildVanilla-PVE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to WildVanilla-PVE?
Connect with client.connect 66.51.99.75:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/EEBpVEJDKS is its website.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o
Game
gmrust
mp200
ts18
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.