StatusLive Servers online11,790 Players78,914 Populated3,567 Wiped · 3 h245 Interval5 min Date29 OCT 2026

DWG RG-S10670Server sheetchecked 1d ago

Local

Offline NA · us1 73.118.160.42:28015 checked 1d ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 12 8% full
7-day average1peak 1
Rank#10,670top 48% · #1298 in NA
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75105:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW28d ago 1 – running 1
Wed 30 Sep, 02:55 UTC29d ago 2 – 1.6 days 0
Sun 27 Sep, 20:26 UTC32d ago 1 held half 2.3 days 1
Fri 18 Sep, 03:18 UTC41d ago 1 halved by day 5 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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44 / 200
02
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
39 / 200
03
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average
93 / 125
04
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average
33 / 100
05
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
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06
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local, and is it online now?

The current state of Local is offline, with the last sighting 39 hours ago. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is Local hosted?

The NA tag places Local in North America, and its region code is us1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 73.118.160.42:28015.

On which Rust version is Local running?

Rust network protocol 2635 and build 168909 on Windows: that is what Local runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Local?

Local is not responding at the latest refresh; the last record of it online is 39 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 1 players.

Against other Rust servers, where is Local placed?

Local also measures #1,298 in North America on the same seven-day player-hour count, at #10,670 globally and in the top 48% of ranked servers.

Schedules

What happens on Local on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 31 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 5.

What wipe schedule has been recorded for Local?

Once a month, with the force wipe, is when Local wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 4 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Local?

No gather rate is stated in the name of Local. Eight players per group: the default for the game. roleplay, towns, jobs and roleplay rules, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

Lists and filters

On Rust Graphs, which lists and filters contain Local?

The Rust Graphs lists that carry Local are: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Local?

The game's server browser reads these tags from Local: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): 12 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): The region code recorded is us1; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Local?

Connect with client.connect 73.118.160.42:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp12
Max players 12 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus1
Region code The region code recorded is us1.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded