StatusLive Servers online11,855 Players100,368 Populated3,884 Wiped · 3 h533 Interval5 min Date29 OCT 2026

DWG RG-S1137Server sheetchecked 8m ago

[EU] Facepunch Premium 4

Online 79.137.98.117:28020 checked 8m ago

official monthly wipes vanillapremium
Connect
Players now 9/ 300 3% full
7-day average8peak 23
Rank#1,137top 5%
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch Premium 4
Fig. 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak297players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 297, 3 hours in, with 32 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 297+32 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
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03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average
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04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average
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05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 65 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [EU] Facepunch Premium 4, and is it up?

At this moment [EU] Facepunch Premium 4 is online. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [EU] Facepunch Premium 4 show?

The last 48 hours give an average of 216 server fps and a floor of 197. Counted at its highest: 151,997 entities, buildings, deployables and the rest of the world included. 6,272 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] Facepunch Premium 4 hosted?

No region tag is published by [EU] Facepunch Premium 4, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 79.137.98.117:28020 is its address.

On which Rust version is [EU] Facepunch Premium 4 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU] Facepunch Premium 4. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [EU] Facepunch Premium 4?

At the last refresh, [EU] Facepunch Premium 4 recorded 9 players across 300 slots. The seven-day mean is 8 players; the peak over the same period is 23. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 12 players.

Against other Rust servers, where is [EU] Facepunch Premium 4 placed?

Player hours over seven days place [EU] Facepunch Premium 4 at #1,137, within the top 5% of ranked servers.

Wipe data

What is recorded on [EU] Facepunch Premium 4 on wipe day?

At their busiest, its recent wipes drew 297 players on average. With 32 more waiting in the queue, the crowd on the latest wipe peaked 3 hours after the wipe.

Which times and days are wipes plotted at on [EU] Facepunch Premium 4?

The force wipe is the only wipe at [EU] Facepunch Premium 4, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days 2 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on [EU] Facepunch Premium 4?

Gather rate for [EU] Facepunch Premium 4: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears in Rust's Official tab in game. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

Which map has [EU] Facepunch Premium 4 loaded?

Size 4,500 with seed 69705055: that is the procedural map [EU] Facepunch Premium 4 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [EU] Facepunch Premium 4 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU] Facepunch Premium 4: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

On [EU] Facepunch Premium 4, what is meant by each tag?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [EU] Facepunch Premium 4 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs [EU] Facepunch Premium 4?

The same operator most likely runs [EU] Facepunch Premium 4 and 124 other servers we track, since all publish a playrust.com hostname.

How to join

What is the way to connect to [EU] Facepunch Premium 4?

Enter client.connect 79.137.98.117:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players Slots: 300.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.

Mods and access

^q
Premium Rust's premium status is required to join.

Other

sc2
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded