StatusLive Servers online11,646 Players60,504 Populated3,252 Wiped · 3 h157 Interval5 min Date30 OCT 2026

DWG RG-S15257Server sheetchecked 9m ago

[EU] Facepunch Ansi Test

Online 79.137.98.155:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,257top 69%
Last wipe5h agomonthly schedule
Next wipe6d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123410:0020:0005:0014:0023:0008:00Wiped Fri 30 Oct, 04:25 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch Ansi Test
Fig. 2

Server performance

Server fpsWipe
010020030040010:0020:0005:0014:0023:0008:00Wiped Fri 30 Oct, 04:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep30 Sep7 Oct15 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence

usual gap12 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 9hThu 5 Nov, 19:00 UTCFW
  2. 34d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSat 26 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 04:25 UTC5h ago – – running 0
Thu 8 Oct, 04:28 UTC22d ago 0 – – 0
Sat 26 Sep, 04:27 UTC34d ago 0 – 12 days 0
Tue 22 Sep, 11:13 UTC37d ago 0 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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02
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03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
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04
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Rusty Moose |EU Small|EU · groups of 8+ · monthly · 63 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [EU] Facepunch Ansi Test online, and what uptime has been recorded?

At this moment [EU] Facepunch Ansi Test is online. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 22 September 2026.

Is [EU] Facepunch Ansi Test stable in the figures recorded?

Average server fps over the last 48 hours is 236; the lowest was 228. Counted at its highest: 120,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,822 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU] Facepunch Ansi Test?

Its name points to Europe, though [EU] Facepunch Ansi Test publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 79.137.98.155:28015.

What Rust version is recorded for [EU] Facepunch Ansi Test?

On Linux, [EU] Facepunch Ansi Test runs Rust network protocol 2636 and build 169727. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [EU] Facepunch Ansi Test?

Current player count on [EU] Facepunch Ansi Test: 0. The seven-day mean on this server is 0 players.

In the rankings, which position does [EU] Facepunch Ansi Test hold?

Player hours over seven days place [EU] Facepunch Ansi Test at #15,257, within the top 69% of ranked servers.

Wipe times

What happens on [EU] Facepunch Ansi Test on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [EU] Facepunch Ansi Test?

The force wipe is the only wipe at [EU] Facepunch Ansi Test, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 5 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [EU] Facepunch Ansi Test?

No gather rate is stated in the name of [EU] Facepunch Ansi Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Rust's in-game Official tab includes it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has [EU] Facepunch Ansi Test loaded?

Size 4,500 with seed 211649: that is the procedural map [EU] Facepunch Ansi Test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] Facepunch Ansi Test?

The Rust Graphs lists that carry [EU] Facepunch Ansi Test are: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch Ansi Test?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2636 (Protocol): Your game must match protocol 2636 to join; cs169727 (Build): Build: 169727; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players are the tags [EU] Facepunch Ansi Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is [EU] Facepunch Ansi Test run?

A playrust.com hostname is published by [EU] Facepunch Ansi Test, as it is by 124 other servers we track; the same operator most likely runs them.

Joining the server

How is [EU] Facepunch Ansi Test joined?

Connect with client.connect 79.137.98.155:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2636,^m,^v,^t,gmrust,cs169727,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2636
Protocol Your game must match protocol 2636 to join.
cs169727
Build Build: 169727.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded