StatusLive Servers online11,886 Players104,326 Populated3,964 Wiped · 3 h514 Interval5 min Date29 OCT 2026

DWG RG-S4606Server sheetchecked 10m ago

[EU] Facepunch Staging Hardcore Small

Online 79.137.98.20:28019 checked 10m ago

official teams off monthly wipes hardcore
Connect
Players now 2/ 150 1% full
7-day average0peak 4
Rank#4,606top 21%
Last wipe9h agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123420:0005:0014:0023:0008:0017:00Wiped Thu 29 Oct, 10:14 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch Staging Hardcore Small
Fig. 2

Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Thu 29 Oct, 10:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:14 UTC9h ago – – running 0
Thu 8 Oct, 07:24 UTC21d ago 6 – – 2
Thu 24 Sep, 11:42 UTC35d ago 6 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is [EU] Facepunch Staging Hardcore Small online, and what uptime has been recorded?

Right now, [EU] Facepunch Staging Hardcore Small is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] Facepunch Staging Hardcore Small stable in the figures recorded?

Average server fps over the last 48 hours is 234; the lowest was 225. Counted at its highest: 83,000 entities, buildings, deployables and the rest of the world included. 3,229 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [EU] Facepunch Staging Hardcore Small?

No region tag is published by [EU] Facepunch Staging Hardcore Small, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 79.137.98.20:28019 is its address.

What Rust version is recorded for [EU] Facepunch Staging Hardcore Small?

On Windows, [EU] Facepunch Staging Hardcore Small runs Rust network protocol 2636 and build 169627. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on [EU] Facepunch Staging Hardcore Small?

At the last refresh, [EU] Facepunch Staging Hardcore Small recorded 2 players across 150 slots. Averaged across seven days, the player count is 0, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 3 players.

What rank has been recorded for [EU] Facepunch Staging Hardcore Small?

Player hours over seven days place [EU] Facepunch Staging Hardcore Small at #4,606, within the top 21% of ranked servers.

Schedules

On [EU] Facepunch Staging Hardcore Small, what does the data show for wipe day?

At their busiest, its recent wipes drew 6 players on average. 8 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 14.

On [EU] Facepunch Staging Hardcore Small, when do wipes occur?

At [EU] Facepunch Staging Hardcore Small the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does [EU] Facepunch Staging Hardcore Small run, and what rules?

The name of [EU] Facepunch Staging Hardcore Small records no gather rate. No group limit is published. hardcore, The hardest mode Facepunch makes, is the game mode. Raiding and player combat are permitted. Rust's in-game Official tab includes it. Anti-cheat: VAC, from Valve, is on.

On which map is [EU] Facepunch Staging Hardcore Small played?

Size 3,750: that is the procedural map [EU] Facepunch Staging Hardcore Small generates in game.

Filters

On Rust Graphs, which lists and filters contain [EU] Facepunch Staging Hardcore Small?

The Rust Graphs lists that carry [EU] Facepunch Staging Hardcore Small are: Europe servers, plotted, Official Rust servers, plotted and Rust tutorial servers. It is returned by these filters on the server list: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

On [EU] Facepunch Staging Hardcore Small, what is meant by each tag?

The game's server browser reads these tags from [EU] Facepunch Staging Hardcore Small: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): A harsher ruleset: hardcore; mp150 (Max players): Slots: 150; ts0 (Group limit): Team play is off; v2636 (Protocol): To join, your game must be on protocol 2636; cs169627 (Build): Build: 169627; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is [EU] Facepunch Staging Hardcore Small run?

A playrust.com hostname is published by [EU] Facepunch Staging Hardcore Small, as it is by 124 other servers we track; the same operator most likely runs them.

Joining the server

By what method do you join [EU] Facepunch Staging Hardcore Small?

Connect with client.connect 79.137.98.20:28019: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2636,^m,^t,gmhardcore,cs169627,sc2,ts0

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp150
Max players Slots: 150.
ts0
Group limit Team play is off.
v2636
Protocol To join, your game must be on protocol 2636.
cs169627
Build Build: 169627.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded