DWG RG-S2566Server sheetchecked 12m ago
Facepunch Unsecure
Online 79.137.98.20:28021 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC26d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC44d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Facepunch Unsecure, and is it online now?
Right now, Facepunch Unsecure is recorded as online. About 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Facepunch Unsecure show?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 118,951 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,395 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Facepunch Unsecure hosted?
There is no region published by Facepunch Unsecure. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 79.137.98.20:28021 is its address.
What Rust version is recorded for Facepunch Unsecure?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Facepunch Unsecure. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Facepunch Unsecure?
At the last refresh, Facepunch Unsecure recorded 0 players across 6 slots. The seven-day mean is 1 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 5 players.
In the rankings, which position does Facepunch Unsecure hold?
Over the last seven days, Facepunch Unsecure records #2,566 for player hours: the top 12% of all ranked servers.
Schedules
On Facepunch Unsecure, what does the data show for wipe day?
The recent wipes averaged a busiest count of 4 players. 28 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 10.
Which times and days are wipes plotted at on Facepunch Unsecure?
Too few wipes are on record for Facepunch Unsecure to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 15 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Facepunch Unsecure?
Gather rate for Facepunch Unsecure: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Rust's in-game Official tab includes it. VAC is off: that is Valve's anti-cheat.
What is the map for Facepunch Unsecure?
Seed 6974352 and size 4,500 define the procedural map Facepunch Unsecure generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Facepunch Unsecure?
On Rust Graphs, Facepunch Unsecure is placed in these lists: Official Rust servers, plotted. These filters on the server list return it: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
On Facepunch Unsecure, what is meant by each tag?
The game's server browser reads these tags from Facepunch Unsecure: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp6 (Max players): 6 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
By whom is Facepunch Unsecure run?
The same operator most likely runs Facepunch Unsecure and 124 other servers we track, since all publish a playrust.com hostname.
Joining the server
By what method do you join Facepunch Unsecure?
Enter client.connect 79.137.98.20:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8
On Rust Graphs
Game
gmrust
mp6
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
