StatusLive Servers online11,690 Players52,970 Populated3,210 Wiped · 3 h138 Interval5 min Date29 OCT 2026

DWG RG-S1103Server sheetchecked 9m ago

[EU] Facepunch Large 2

Online 79.137.98.5:28020 checked 9m ago

official monthly wipes vanilla
Connect
Players now 4/ 400 1% full
7-day average8peak 22
Rank#1,103top 5%
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch Large 2
Fig. 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak48players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 48 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [EU] Facepunch Large 2, and is it up?

[EU] Facepunch Large 2 is up at this moment. Counted from its reported uptime, the last restart was about 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] Facepunch Large 2 stable in the figures recorded?

203 server fps on average over the last 48 hours, and never under 160. Counted at its highest: 168,689 entities, buildings, deployables and the rest of the world included. 6,281 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU] Facepunch Large 2?

Europe is where the name of [EU] Facepunch Large 2 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 79.137.98.5:28020.

What Rust version is recorded for [EU] Facepunch Large 2?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU] Facepunch Large 2. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [EU] Facepunch Large 2?

At the last refresh, [EU] Facepunch Large 2 recorded 4 players across 400 slots. Averaged across seven days, the player count is 8, with a peak of 22. The 48-hour peak falls at 19:00 UTC, averaging 16 players.

In the rankings, which position does [EU] Facepunch Large 2 hold?

Within the top 5% of all ranked servers: [EU] Facepunch Large 2 at #1,103 for player hours, seven days recorded.

Schedules

What is recorded on [EU] Facepunch Large 2 on wipe day?

The recent wipes averaged a busiest count of 48 players. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [EU] Facepunch Large 2?

The force wipe is the only wipe at [EU] Facepunch Large 2, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 16 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on [EU] Facepunch Large 2?

The name of [EU] Facepunch Large 2 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears in Rust's Official tab in game. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is [EU] Facepunch Large 2 played?

Size 5,000 with seed 507294712: that is the procedural map [EU] Facepunch Large 2 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [EU] Facepunch Large 2?

On Rust Graphs, [EU] Facepunch Large 2 is placed in these lists: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch Large 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): Slots: 400; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc3 (Custom tag): A non-standard tag, set by the owner or a plugin are the tags [EU] Facepunch Large 2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of [EU] Facepunch Large 2?

[EU] Facepunch Large 2 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

How is [EU] Facepunch Large 2 joined?

Connect with client.connect 79.137.98.5:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players Slots: 400.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc3
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded