StatusLive Servers online11,704 Players61,057 Populated3,258 Wiped · 3 h178 Interval5 min Date30 OCT 2026

DWG RG-S3855Server sheetchecked 9m ago

sran' inc. | MAIN

Online 80.242.59.137:35000 checked 9m ago

moddedcarbon
Connect
Players now 0/ 1000 0% full
7-day average1peak 5
Rank#3,855top 17%
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on sran' inc. | MAIN
Fig. 2

Server performance

025507510001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:56 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
18 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
41 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
10 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
45 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
195 / 215
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for sran' inc. | MAIN, and is it up?

Right now, sran' inc. | MAIN is recorded as online. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does sran' inc. | MAIN perform, as measured?

The last 48 hours give an average of 38 server fps and a floor of 3. Counted at its highest: 293,573 entities, buildings, deployables and the rest of the world included. 6,083 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for sran' inc. | MAIN?

There is no region published by sran' inc. | MAIN. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 80.242.59.137:35000.

What Rust version is recorded for sran' inc. | MAIN?

On Windows, sran' inc. | MAIN runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on sran' inc. | MAIN?

0 of 1,000 slots on sran' inc. | MAIN are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 2 players.

In the rankings, which position does sran' inc. | MAIN hold?

Within the top 17% of all ranked servers: sran' inc. | MAIN at #3,855 for player hours, seven days recorded.

Wipe times

What is recorded on sran' inc. | MAIN on wipe day?

The recent wipes averaged a busiest count of 3 players. 44 hours after the latest wipe, the crowd peaked.

On sran' inc. | MAIN, when do wipes occur?

At sran' inc. | MAIN the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 28 days 5 hours ago.

Map and rules

Which rules and settings are recorded for sran' inc. | MAIN?

The name of sran' inc. | MAIN records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is off.

Which map has sran' inc. | MAIN loaded?

Seed 676767 and size 6,000 define the procedural map sran' inc. | MAIN generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: SRAN MAP.

Filters

On Rust Graphs, which lists and filters contain sran' inc. | MAIN?

These Rust Graphs lists include sran' inc. | MAIN: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on sran' inc. | MAIN?

gmrust (Game mode): Standard survival, as Rust plays; mp1000 (Max players): 1,000 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags sran' inc. | MAIN publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs sran' inc. | MAIN?

sran' inc. | MAIN publishes a sranrust.ru hostname. 14 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

By what method do you join sran' inc. | MAIN?

In Rust, press F1 and type client.connect 80.242.59.137:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/sran is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1000
Max players 1,000 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded