StatusLive Servers online11,854 Players99,188 Populated3,861 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S6901Server sheetchecked 5h ago

sran' inc. | flowakeN

Offline 80.242.59.137:35160 checked 5h ago

moddedcarbon
Connect
Players now 0/ 1000 0% full
7-day average1peak 1
Rank#6,901top 31%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75113:0015:0017:0010:0012:0014:00

Hourly average and peak, UTC.

Fig. 1Players on sran' inc. | flowakeN
Fig. 2

Server performance

025507510013:0015:0017:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:34 UTC2d ago 1 – running 0
Fri 23 Oct, 16:01 UTC6d ago 1 held half 3.9 days 0
Wed 21 Oct, 13:33 UTC8d ago 1 held half 2.1 days 1
Fri 16 Oct, 10:11 UTC13d ago 1 held half 5.1 days 0
Mon 5 Oct, 17:09 UTC24d ago 1 held half 10.7 days 0
Mon 5 Oct, 09:47 UTC24d ago 1 – 0.3 days 0
Fri 2 Oct, 08:15 UTC27d ago 1 – 3.1 days 0
Mon 28 Sep, 14:26 UTC31d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is sran' inc. | flowakeN, and is it online now?

The current state of sran' inc. | flowakeN is offline, with the last sighting 5 hours ago. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 21 of 168 hours up, 12% of the time. First seen by Rust Graphs on 17 September 2026.

What does the recorded performance of sran' inc. | flowakeN show?

The last 48 hours give an average of 68 server fps and a floor of 10. Counted at its highest: 54,467 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,202 MB. Players feel low fps and a climbing entity count as lag.

In which location is sran' inc. | flowakeN hosted?

A region is not published by sran' inc. | flowakeN. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 80.242.59.137:35160 is its address.

What Rust version is recorded for sran' inc. | flowakeN?

On Windows, sran' inc. | flowakeN runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on sran' inc. | flowakeN?

No response from sran' inc. | flowakeN; the server was last seen 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.

Against other Rust servers, where is sran' inc. | flowakeN placed?

Player hours over seven days place sran' inc. | flowakeN at #6,901, within the top 31% of ranked servers.

Wipe times

What happens on sran' inc. | flowakeN on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for sran' inc. | flowakeN?

No next wipe can be predicted for sran' inc. | flowakeN: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 6 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for sran' inc. | flowakeN?

The name of sran' inc. | flowakeN records no gather rate. No limit is published beyond the default: 8 players per group. primitive, no guns: bows, spears and melee, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has sran' inc. | flowakeN loaded?

sran' inc. | flowakeN runs a procedural map of size 4,500 with seed 1722427781, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: SRAN MAP.

Tags

Where does sran' inc. | flowakeN appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry sran' inc. | flowakeN are: Modded Rust servers and Primitive Rust servers, drawn as graphs. These filters on the server list return it: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on sran' inc. | flowakeN?

Tags published by sran' inc. | flowakeN, and read by the game's server browser: gmprimitive (Game mode): No guns: bows, spears and melee only, in primitive mode; mp1000 (Max players): 1,000 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of sran' inc. | flowakeN?

sran' inc. | flowakeN publishes a sranrust.ru hostname. 14 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to sran' inc. | flowakeN?

Connect with client.connect 80.242.59.137:35160: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/sran.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode No guns: bows, spears and melee only, in primitive mode.
mp1000
Max players 1,000 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded