StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S13101Server sheetchecked 6d ago

Test server

Offline EU 82.170.141.161:28015 checked 6d ago

biweekly wipes moddedcarbonpve
Connect
Players now 1/ 150 1% full
7-day average1peak 1
Rank#13,101top 59% · #2439 in EU
Last wipe15d agobiweekly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 59% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 12d 21hMon 9 Nov, 19:46 UTC
  3. 26d 21hMon 23 Nov, 19:46 UTC
  4. 36d 21hThu 3 Dec, 19:00 UTCFW
  5. 40d 21hMon 7 Dec, 19:46 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC15d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Test server, and is it online now?

Test server is offline at this moment; 6 days 2 hours ago is when it was last seen. 1 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What location is recorded for Test server?

In Europe Test server lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 82.170.141.161:28015.

What Rust version is recorded for Test server?

The platform is Windows and the version is Rust network protocol 2634 and build 167584 on Test server. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Test server?

The latest refresh records Test server as offline, last seen 6 days 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is Test server placed?

The same seven-day player-hour count places Test server at #2,439 within Europe, #13,101 across all ranked servers and in the top 59% of them.

Wipe times

On Test server, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Test server?

Too few of Test server's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 15 days 2 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which rules and settings are recorded for Test server?

Gather rate for Test server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Test server loaded?

Size 4,500 with seed 82877763: that is the procedural map Test server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Test server appear among the Rust Graphs lists and filters?

On Rust Graphs, Test server is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

On Test server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags Test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Test server?

In Rust, press F1 and type client.connect 82.170.141.161:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust-explora.org/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players Slots: 150.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded