StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h14 Interval5 min Date28 OCT 2026

DWG RG-S15939Server sheetchecked 22d ago

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Offline SA 83.223.173.30:28015 checked 22d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,939top 71% · #208 in SA
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [EU] [SA] - ZRS Siege | Raid Simulator /...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:02 UTC25d ago 3 – running 0
Tue 22 Sep, 10:04 UTC36d ago 3 held half 11 days 0
Sat 19 Sep, 08:26 UTC39d ago 1 halved by day 1 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build online, and what uptime has been recorded?

Last seen 22 days 21 hours ago; right now [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.

What location is recorded for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

With its SA tag, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself in South America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 83.223.173.30:28015.

On which Rust version is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build running?

On Windows, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

No response from [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build; the server was last seen 22 days 21 hours ago.

What rank has been recorded for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The same seven-day player-hour count places [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build at #208 within South America, #15,939 across all ranked servers and in the top 71% of them.

Wipe data

What is recorded on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build on wipe day?

At their busiest, its recent wipes drew 2 players on average. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

No next wipe can be predicted for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 10 hours ago.

Map and rules

Which settings does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build run, and what rules?

Gather rate for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: not stated in the name. No limit is published beyond the default: 8 players per group. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build played?

Seed 1 and size 2,500 define the procedural map [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is placed in these lists: Modded Rust servers, Rust aim training servers, listed live and Rust build servers, plotted live. On the server list, these filters bring it up: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

On [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): In the server browser it appears under South America are the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Connect with client.connect 83.223.173.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded