StatusLive Servers online11,667 Players48,316 Populated3,167 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S15915Server sheetchecked 26d ago

My Server Name

Offline 85.93.41.58:28015 checked 26d ago

teams off moddedoxidehardcore
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,915top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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1 / 100
02
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
0 / 50
03
Alone & AfraidOC · no group limit · biweekly · 2 on average
1 / 50
04
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1 / 50
05 1 / 100
06
ShockRust | Blue | NoLimitno group limit · 149 on average
111 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Server Name, and is it up?

The current state of My Server Name is offline, with the last sighting 26 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Server Name?

No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.93.41.58:28015.

On which Rust version is My Server Name running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on My Server Name. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Server Name?

My Server Name is not responding at the latest refresh; the last record of it online is 26 days 23 hours ago.

Against other Rust servers, where is My Server Name placed?

Over the last seven days, My Server Name records #15,915 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for My Server Name?

My Server Name's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 1 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for My Server Name?

No gather rate is stated in the name of My Server Name. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is My Server Name played?

A procedural map, generated by the game, is what My Server Name runs.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on My Server Name?

Tags published by My Server Name, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp500 (Max players): Slots: 500; ts0 (Group limit): The team system is disabled; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Server Name?

Connect with client.connect 85.93.41.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp500
Max players Slots: 500.
ts0
Group limit The team system is disabled.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded